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path: root/platform/osx/os_osx.mm
AgeCommit message (Expand)Author
2017-06-13Used in the macOS HiDPI options window is too smallageazrael
2017-06-13Fixed middle mouse button can't bounce in macOSageazrael
2017-06-10Restired multithread support in OSX and Windows, should stop the crashes.Juan Linietsky
2017-06-06osx release right button event fixedtoger5
2017-06-04renamed all Rect2.pos to Rect2.positionalexholly
2017-06-03InputEvent: Renamed "pos" property to "position"Andreas Haas
2017-05-27Make OS.get_locale() returns same valuevolzhs
2017-05-22added modifier key to scroll eventtoger5
2017-05-22fixed osx input eventtoger5
2017-05-20Removal of InputEvent as built-in Variant type..Juan Linietsky
2017-05-20Doing a little bit of cleanupBastiaanOlij
2017-05-17Removal of Image from Variant, converted to a Resource.Juan Linietsky
2017-05-07Implemented scrolling factor for smooth trackpad scrollingtoger5
2017-04-10Rename [gs]et_pos to [gs]et_position for ControlsSergey Pusnei
2017-04-09Style: Apply clang-format (3.9.1) to Obj-C++ filesRémi Verschelde
2017-04-09Formatting of mm filesBastiaanOlij
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-03-26Input: Remove usage of platform dependent event IDs.Andreas Haas
2017-03-04Add API to access battery power stateJulian Murgia
2017-02-13Fix missing semicolon in previous commitRémi Verschelde
2017-02-13Fix for issue #7766Brett-Mitchell
2017-01-16Fix compile errors related to audio on OSXBastiaanOlij
2017-01-15Oops! Audio engine has vanished :DJuan Linietsky
2017-01-14Style: Fix whole-line commented codeRémi Verschelde
2017-01-08Finish replacement of joystick by joypadRémi Verschelde
2017-01-07Memory pool vectors (DVector) have been enormously simplified in code, and re...Juan Linietsky
2017-01-05Enabled code that requests an OpenGL 3 context.BastiaanOlij
2017-01-04First set of changes to fix compilation errors and initialise the gles3 rende...BastiaanOlij
2017-01-02Merge remote-tracking branch 'origin/gles3' into gles3-on-masterRémi Verschelde
2017-01-01Welcome in 2017, dear changelog reader!Rémi Verschelde
2016-10-03Begining of GLES3 renderer:Juan Linietsky
2016-09-06osx: Support gamepad input.Andreas Haas
2016-08-09Crashfix for OSX on Sierra betamarcelofg55
2016-08-02Fix set_window_size not setting the correct size on OSXmarcelofg55
2016-07-21Implement OS.request_attention() for OSX (#5662)GungnirInd
2016-06-22Added alert() functionality for OS XKeyaku
2016-06-04Right click->Quit on the godot icon will now close the application on OSX.marcelofg55
2016-06-02Merge remote-tracking branch 'upstream/master'marcelofg55
2016-05-31Implemented file drop support in OSXJuan Linietsky
2016-05-31Key modifiers (Ctrl, Alt, Meta and Shift) may be used as Input keys now on OSXmarcelofg55
2016-05-30-Some fixes to OSX retina scaling for window functionsJuan Linietsky
2016-05-11OS.get_screen_size now returns the correct value on OSXmarcelofg55
2016-04-29I think this is ok, "resizable" property might changeAriel Manzur
2016-04-02Remove trailing spacesRémi Verschelde
2016-03-07osx: fix inverted horizontal scrollinghondres
2016-02-17Rename KEY_KP_SUBSTRACT to KEY_KP_SUBTRACTRémi Verschelde
2016-02-04support horizontal mouse wheel, use in text editorhondres
2016-01-24Change default window size for desktopGeorge Marques
2016-01-01Update copyright to 2016 in headersGeorge Marques
2015-12-31-Fix parsing of comments in VariantParser, fixes #3175Juan Linietsky