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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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osx
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os_osx.h
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Commit message (
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Author
2020-03-17
Style: Set clang-format Standard to Cpp11
Rémi Verschelde
2020-02-25
Rename `scancode` to `keycode`.
bruvzg
2020-02-14
Remove incomplete battery status/power API
Rémi Verschelde
2020-02-13
Remove obsolete GLES3 backend
Rémi Verschelde
2020-02-11
Add runtime GLES2 / Vulkan context selection.
bruvzg
2020-02-11
Add static Vulkan loader.
bruvzg
2020-02-11
Custom material support seems complete.
Juan Linietsky
2020-02-11
Texture refactor
Juan Linietsky
2020-01-14
Remove unused ip_unix member from OSX/server.
Fabio Alessandrelli
2020-01-10
[macOS] Load PCK from the .app bundle resources, instead of changing working ...
bruvzg
2020-01-06
Merge pull request #33967 from Calinou/add-os-is-window-focused
Rémi Verschelde
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-12-01
iOS modular build and export implementation.
bruvzg
2019-11-28
Add an `OS.is_window_focused()` getter
Hugo Locurcio
2019-11-21
[macOS] Remove CVDisplayLink v-sync hack.
bruvzg
2019-10-24
Fix compilation warnings in macOS build, enable `warnings=extra werror=yes` f...
bruvzg
2019-08-26
[macOS] Add methods to modify global and dock menus. Add ability to open mult...
bruvzg
2019-08-12
Remove redundant author doc comments
IAmActuallyCthulhu
2019-07-09
Fix cursor blinking in integrated GPUs
Guilherme Felipe
2019-06-18
Update macOS global mouse position at startup
bruvzg
2019-06-17
Merge pull request #29752 from bruvzg/window_size_limits
Rémi Verschelde
2019-06-15
Adding a new Camera Server implementation to Godot.
BastiaanOlij
2019-06-15
Add ability to limit maximum/minimum window size.
bruvzg
2019-06-04
[macOS] Fixes unicode input with IME mode inactive, Improves IME mode documen...
bruvzg
2019-05-24
Add native window/taskbar icon support for Windows and macOS.
bruvzg
2019-05-21
added a const keyword for a methods that return constant literal...
hbina085
2019-04-15
Add Input::get_current_cursor_shape
Guilherme Felipe
2019-02-12
Platform: Ensure classes match their header filename
Rémi Verschelde
2019-02-12
Drivers, main, servers: Ensure classes match their header filename
Rémi Verschelde
2019-01-29
Using DisplayLink to emulate vsync on OSX
Bastiaan Olij
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-11-23
Changes IME input to use notification instead of callback, exposes IME method...
bruvzg
2018-10-29
Server platform works on OS X too
Marcelo Fernandez
2018-09-12
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-07-21
Added a new MIDIDriver class
Marcelo Fernandez
2018-07-19
-Project/Editor settings now use new inspector
Juan Linietsky
2018-06-11
IME context detection.
Saracen
2018-05-23
More fixes to set_borderless_window
Guilherme Felipe
2018-04-07
Experimental support for windows with per-pixel transparency (macOS, X11 and ...
bruvzg
2018-03-23
Revert "Implement OS_OSX::execute"
bruvzg
2018-03-22
Fix several in-class initialization clang warning
Marcelo Fernandez
2018-03-19
Implement OS_OSX::execute
bruvzg
2018-03-04
Clean and expose get_audio/video_driver_* funcs on OS class
Marcelo Fernandez
2018-03-02
GLES2 renderer support on macOS.
bruvzg
2018-02-14
Merge pull request #15564 from RandomShaper/adpod-topmost
Rémi Verschelde
2018-02-14
Merge pull request #15864 from GodotExplorer/pr-get_unique_id-desktop-impl
Rémi Verschelde
2018-02-12
Added OS::center_window to center the window precisely on desktop platforms
Marcelo Fernandez
2018-02-01
OSX: implement OS.get_unique_id
geequlim
2018-01-30
Implement always-on-top for MacOS
Pedro J. Estébanez
2018-01-19
On macOS, prevent key_event_buffer overflows
Bernhard Liebl
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