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path: root/platform/osx/joypad_osx.h
AgeCommit message (Expand)Author
2022-04-04Zero initialize all pointer class and struct membersRémi Verschelde
2022-02-01[macOS] Cleanup and split Objective-C objects to the separate filesbruvzg
2022-01-03Update copyright statements to 2022Rémi Verschelde
2021-11-17Fix crash on macOS (AS) when dualshock4 is removedWill Jordan
2021-10-21Remove unimplemented methodsMarcel Admiraal
2021-08-16Fix Xbox controllers in Bluetooth mode on macOSHugo Locurcio
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-12-02Initialize class/struct variables with default values in platform/ and editor/Rafał Mikrut
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-04-28Rename InputFilter back to InputRémi Verschelde
2020-03-26Add macOS DisplayServer implementation.bruvzg
2020-03-26Refactored input, goes all via windows now.Juan Linietsky
2020-03-26Refactored Input, create DisplayServer and DisplayServerX11Juan Linietsky
2020-03-06Replace IOHIDDeviceRegisterRemovalCallback with IOHIDManagerRegisterDeviceRem...bruvzg
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-09-01Fix files headerPoommetee Ketson
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-03-26Input: Remove usage of platform dependent event IDs.Andreas Haas
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-02-26Better handling of joypad device IDs.Andreas Haas
2017-01-08Finish replacement of joystick by joypadRémi Verschelde