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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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osx
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joypad_osx.cpp
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Author
2020-05-14
Style: Enforce separation line between function definitions
Rémi Verschelde
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-10
Style: clang-format: Disable AllowShortIfStatementsOnASingleLine
Rémi Verschelde
2020-04-28
Rename InputFilter back to Input
Rémi Verschelde
2020-04-02
Replace NULL with nullptr
lupoDharkael
2020-03-26
Add macOS DisplayServer implementation.
bruvzg
2020-03-26
Refactored input, goes all via windows now.
Juan Linietsky
2020-03-06
Replace IOHIDDeviceRegisterRemovalCallback with IOHIDManagerRegisterDeviceRem...
bruvzg
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-10-24
Fix compilation warnings in macOS build, enable `warnings=extra werror=yes` f...
bruvzg
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-07-26
Reduce unnecessary COW on Vector by make writing explicit
Hein-Pieter van Braam
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-21
Removed unnecessary assignments
Wilson E. Alvarez
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-03-26
Input: Remove usage of platform dependent event IDs.
Andreas Haas
2017-03-05
A Whole New World (clang-format edition)
Rémi Verschelde
2017-02-26
Better handling of joypad device IDs.
Andreas Haas
2017-01-09
OSX: Revert back to kHIDUsage_GD_Joystick
Rémi Verschelde
2017-01-08
Finish replacement of joystick by joypad
Rémi Verschelde