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path: root/platform/osx/godot_main_osx.mm
AgeCommit message (Expand)Author
2022-02-01[macOS] Cleanup and split Objective-C objects to the separate filesbruvzg
2022-01-03Update copyright statements to 2022Rémi Verschelde
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-07-24t Add unit testing to Godot using DocTest and added to GitHub Actions CIRevoluPowered
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-02-11Add static Vulkan loader.bruvzg
2020-01-10[macOS] Load PCK from the .app bundle resources, instead of changing working ...bruvzg
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-03-26[macOS] Return exit code specified by `OS.exit_code` parameter.bruvzg
2018-01-12[macOS] Adds ability to open files with "Open With" or double-click from Finderbruvzg
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-09-13Added a crash handler to dump the backtrace on Windows, Linux and OS XMarcelo Fernandez
2017-09-08Fixed loading package from resource folder, exporting textures to bundle and ...BastiaanOlij
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-04-09Style: Apply clang-format (3.9.1) to Obj-C++ filesRémi Verschelde
2017-04-09Formatting of mm filesBastiaanOlij
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-01-01Welcome in 2017, dear changelog reader!Rémi Verschelde
2016-04-29rate url on iOS and properly launching from .app on OSXAriel Manzur
2016-01-01Update copyright to 2016 in headersGeorge Marques
2015-04-18Updated copyright year in all headersJuan Linietsky
2014-02-09GODOT IS OPEN SOURCEJuan Linietsky