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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Commit message (
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Author
2021-07-09
[macOS, Mono] Automatically enable JIT entitlements for the Mono exports.
bruvzg
2021-06-19
Rename `instance()`->`instantiate()` when it's a verb
Lightning_A
2021-06-14
Add LSApplicationCategoryType to the template and export dialog.
bruvzg
2021-06-12
Merge pull request #49123 from aaronfranke/it-is-time
Rémi Verschelde
2021-06-11
Add Time singleton
Aaron Franke
2021-06-11
Core: Move DirAccess and FileAccess to `core/io`
Rémi Verschelde
2021-05-31
Implement shader caching
reduz
2021-05-25
Rename File::get_len() get_length()
Marcel Admiraal
2021-05-24
Add GDNative Framework loading and export support.
bruvzg
2021-05-17
Make all file access 64-bit (uint64_t)
Pedro J. Estébanez
2021-04-27
Core: Drop custom `copymem`/`zeromem` defines
Rémi Verschelde
2021-03-29
[macOS] Enable code signing by default, use ad-hoc signature if no identity s...
bruvzg
2021-03-18
Add "Replace existing signature" to the macOS export (enabled by default).
bruvzg
2021-03-03
Merge pull request #43768 from sjml/mac-mono-export-fix
Rémi Verschelde
2021-03-03
Mono/macOS: Separate data dir into frameworks and resources for codesigning
Shane Liesegang
2021-03-03
[macOS] Add entitlements config and export template `dylib` signing to the ex...
bruvzg
2021-01-09
Split OS::execute into two methods
Marcel Admiraal
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-12-28
Rename empty() to is_empty()
Marcel Admiraal
2020-12-08
Merge pull request #43742 from qarmin/editor_modules_default_values
Rémi Verschelde
2020-12-04
OSX: Fix tmp .app folder name after #44060
Rémi Verschelde
2020-12-03
OSX: Remove tmp .app folder instead of moving to trash
Rémi Verschelde
2020-12-02
Initialize class/struct variables with default values in platform/ and editor/
Rafał Mikrut
2020-11-07
Reorganized core/ directory, it was too fatty already
reduz
2020-09-03
[Complex Test Layouts] Change `String` to use UTF-32 encoding on all platforms.
bruvzg
2020-08-01
platform: Update metadata for export platforms
Christopher Davis
2020-07-10
Add override keywords.
Marcel Admiraal
2020-06-30
[macOS export] Set correct external file attributes (Unix mode), and creation...
bruvzg
2020-06-20
Set proper file type attribute for OSX zip export
PouleyKetchoupp
2020-06-19
Rename "Identifier" to "Bundle Identifier" in macOS/iOS export presets
Hugo Locurcio
2020-06-10
macOS export, add notarization support and id / signing / notarization config...
bruvzg
2020-05-15
macOS signing improvements: allow signed app exporting as ZIP, sign DMG after...
bruvzg
2020-05-14
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-04-02
Replace NULL with nullptr
lupoDharkael
2020-03-23
Adding missing include guards to header files identified by LGTM.
Rajat Goswami
2020-02-18
PoolVector is gone, replaced by Vector
Juan Linietsky
2020-02-11
Texture refactor
Juan Linietsky
2020-02-05
Remove duplicate ERR_PRINT macro.
Marcel Admiraal
2020-01-10
[macOS/Mono] Filter release/debug and rename Mono data folder on export.
bruvzg
2020-01-10
macOS DMG export: create folder structure for the files extracted from export...
bruvzg
2020-01-07
Export: Improve usability of command line interface
Rémi Verschelde
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-12-22
i18n: Sync translations with Weblate + update template
Rémi Verschelde
2019-12-13
Added microphone and camera usage descriptions to macOS builds.
Catchawink
2019-10-04
Add code signing support for Windows exports (using "signtool" on Windows and...
bruvzg
2019-10-02
macOS code signing improvements (timestamp and hardened runtime options, enti...
bruvzg
2019-09-22
Changed some code found by Clang Tidy and Coverity
qarmin
2019-08-12
Export: Remove temp files from cache after export
Rémi Verschelde
2019-06-23
Replace ` + "/" + ` with `String::file_add()`
Nils ANDRÉ-CHANG
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