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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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osx
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display_server_osx.mm
Age
Commit message (
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Author
2020-07-04
[macOS] Implement seamless display scaling.
bruvzg
2020-07-03
Improve the situation of DND on X11
Juan Linietsky
2020-07-02
[macOS] Implement confined mouse mode.
bruvzg
2020-07-01
Merge pull request #39788 from bruvzg/macos_apple_silicon
Rémi Verschelde
2020-06-30
[macOS] Add application become/resign active notifications.
bruvzg
2020-06-29
[macOS] Add support for the Apple Silicon (ARM64) build target.
bruvzg
2020-06-22
macOS, prevent multiple CGDisplayHideCursor calls unpaired with CGDisplayShow...
bruvzg
2020-06-13
Add keyboard layout enumeration / set / get functions (macOS, Windows, Linux/...
bruvzg
2020-05-16
Fix popup positions on multiple screens (with same scaling only).
bruvzg
2020-05-14
Style: Enforce separation line between function definitions
Rémi Verschelde
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-10
Style: clang-format: Disable AllowShortCaseLabelsOnASingleLine
Rémi Verschelde
2020-05-10
Style: clang-format: Disable AllowShortIfStatementsOnASingleLine
Rémi Verschelde
2020-04-29
Merge pull request #37802 from ThakeeNathees/window-position-bug-osx-x11
Rémi Verschelde
2020-04-28
Rename InputFilter back to Input
Rémi Verschelde
2020-04-26
[macOS] Re-add define for build with 10.14 SDK, remove unsupported 10.12 checks.
bruvzg
2020-04-11
display server window position bug fix (#37323)
Thakee Nathees
2020-03-28
Fixed missed occurrences in #37361 renamings.
dankan1890
2020-03-26
Prevent recursive `_dispatch_input_event` calls, improve focus regain on wind...
bruvzg
2020-03-26
Add macOS DisplayServer implementation.
bruvzg
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