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path: root/platform/osx/display_server_osx.mm
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2020-04-29Merge pull request #37802 from ThakeeNathees/window-position-bug-osx-x11Rémi Verschelde
display server window position bug fix
2020-04-28Rename InputFilter back to InputRémi Verschelde
It changed name as part of the DisplayServer and input refactoring in #37317, with the rationale that input no longer goes through the main loop, so the previous Input singleton now only does filtering. But the gains in consistency are quite limited in the renaming, and it breaks compatibility for all scripts and tutorials that access the Input singleton via the scripting language. A temporary option was suggested to keep the scripting singleton named `Input` even if its type is `InputFilter`, but that adds inconsistency and breaks C#. Fixes godotengine/godot-proposals#639. Fixes #37319. Fixes #37690.
2020-04-26[macOS] Re-add define for build with 10.14 SDK, remove unsupported 10.12 checks.bruvzg
2020-04-11display server window position bug fix (#37323)Thakee Nathees
2020-03-28Fixed missed occurrences in #37361 renamings.dankan1890
2020-03-26Prevent recursive `_dispatch_input_event` calls, improve focus regain on ↵bruvzg
window deletion.
2020-03-26Add macOS DisplayServer implementation.bruvzg
Change global menu to use Callable, add support for check items and submenus.