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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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detect.py
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Commit message (
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Author
2021-08-12
Use "volk" instead of statically linked Vulkan loader.
bruvzg
2021-07-22
Fix MoltenVK static linking on macOS (add missing include path, Vulkan SDK pa...
bruvzg
2021-04-16
Fix macOS build with all sanitizers enabled.
bruvzg
2021-04-15
Add more sanitizer flags to shows more bugs
Rafał Mikrut
2021-03-14
Allow to not optimize release build
Rafał Mikrut
2021-03-02
add msan sanitizer option for linus/bsd, lsan option for osx
Jordan Schidlowsky
2021-02-08
SCons: Fix debug_symbols tests after switch to BoolVariable
Rémi Verschelde
2021-02-03
SCons: Add `production=yes` option to use production defaults
Rémi Verschelde
2020-12-16
SCons: Add only selected platform's opts to env
Rémi Verschelde
2020-11-19
Merge pull request #43692 from akien-mga/scons-leave-link-alone
Rémi Verschelde
2020-11-19
SCons: Remove unnecessary $LINK overrides
Rémi Verschelde
2020-11-19
OSX: Fix linking with osxcross for arm64
Rémi Verschelde
2020-11-09
Remove `debug_symbols=full` in favor of `debug_symbols=yes`
Hugo Locurcio
2020-10-18
Refactor MethodBind to use variadic templates
reduz
2020-09-10
Remove unused Python imports.
Marcel Admiraal
2020-08-15
fixed linker being slow on OSX
Gordon MacPherson
2020-07-26
CI: Install master version of psf/black
Rémi Verschelde
2020-07-24
[macOS / ARM64] Remove "-msse2" flag from ARM64 release export template build...
bruvzg
2020-07-23
SCons: Remove unused DEBUG_MEMORY_ENABLED define
Rémi Verschelde
2020-07-21
Set minimum osx version to 10.12 for OSXCross compilation
PouleyKetchoupp
2020-06-29
[macOS] Add support for the Apple Silicon (ARM64) build target.
bruvzg
2020-03-30
SCons: Format buildsystem files with psf/black
Rémi Verschelde
2020-03-10
Revert "Change LINKFLAGS to FRAMEWORKS which is supported since"
Rémi Verschelde
2020-03-04
Change LINKFLAGS to FRAMEWORKS which is supported since
hungrymonkey
2020-02-22
SCons: Bump required C++ standard to C++17
Rémi Verschelde
2020-02-11
SCons: Streamline Vulkan buildsystem + fixups
Rémi Verschelde
2020-02-11
Add runtime GLES2 / Vulkan context selection.
bruvzg
2020-02-11
Add static Vulkan loader.
bruvzg
2020-01-29
Adds sanitizer options for macOS
Haoyu Qiu
2019-10-24
Fix compilation warnings in macOS build, enable `warnings=extra werror=yes` f...
bruvzg
2019-07-03
SCons: Use CPPDEFINES instead of CPPFLAGS for pre-processor defines
Rémi Verschelde
2019-06-15
Adding a new Camera Server implementation to Godot.
BastiaanOlij
2019-04-30
SCons: Always use env.Prepend for CPPPATH
Rémi Verschelde
2019-04-24
SCons: Review uses of CCFLAGS, CXXFLAGS and CPPFLAGS
Rémi Verschelde
2019-01-29
Using DisplayLink to emulate vsync on OSX
Bastiaan Olij
2019-01-09
Don't use -ffast-math or other unsafe math optimizations
Hein-Pieter van Braam
2018-12-22
SCons: Allow building Mono module with OSXCross
Rémi Verschelde
2018-11-20
Merge pull request #21339 from Placinta/master
Rémi Verschelde
2018-10-27
Dont use equality operators with None singleton in python files
lupoDharkael
2018-08-27
Pass -isysroot to compiler / linker when doing a macOS build
Alexandru Croitor
2018-07-26
change framework name CoreMidi to CoreMIDI
PanPan
2018-07-25
Merge pull request #20154 from marcelofg55/midi_driver
Rémi Verschelde
2018-07-21
-Fix disable_3d flag
Juan Linietsky
2018-07-21
Added a new MIDIDriver class
Marcelo Fernandez
2018-06-07
Tweak some help texts in the build system
Hugo Locurcio
2018-03-28
Fix IPhone and OSX cross compilation
Fabio Alessandrelli
2018-03-01
Fix WebM SIMD optimizations on macOS.
bruvzg
2018-02-19
Fix previous commit, "bits" still needed for buildsystem
Rémi Verschelde
2018-02-19
OSX: Remove unnecessary bits assignment
Rémi Verschelde
2018-02-19
OSX: Remove support for 32-bit and fat binaries
Rémi Verschelde
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