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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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detect.py
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Commit message (
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Author
2022-07-03
[macOS] Use statically linked MoltenVK by default, automatically detect Molte...
bruvzg
2022-07-01
Add arch flag to assembler to fix build on ARM64 macOS / iOS.
bruvzg
2022-04-01
Add CI build with clang sanitizers, increase stack size to 30 MB for builds w...
bruvzg
2022-02-08
OSX: Pass `-mmacosx-version-min=11.0` instead of `11.00`
Rémi Verschelde
2022-02-01
[macOS] Cleanup and split Objective-C objects to the separate files
bruvzg
2022-02-01
[macOS] Enable Objective-C ARC
bruvzg
2021-12-10
Misc build system fixes
Aaron Franke
2021-11-12
Fix typo in architecture name for x86_64 macOS
Aaron Franke
2021-11-02
[macOS] Add support for OpenGLES3 video driver.
bruvzg
2021-10-31
Use OpenGL 3.3 core profile instead of compatibility profile
Clay John
2021-10-28
Adds support for 'use_coverage' flag in OSX.
Sean Kim
2021-10-15
Merge pull request #53833 from akien-mga/remove-webm-support
Rémi Verschelde
2021-10-15
Remove WebM support (and deps libvpx and opus)
Rémi Verschelde
2021-10-15
SCons: Set `DEBUG_ENABLED` and `DEV_ENABLED` in SConstruct
Rémi Verschelde
2021-10-14
SCons: Add `DEV_ENABLED` defines for `target=debug` builds
Rémi Verschelde
2021-08-12
Use "volk" instead of statically linked Vulkan loader.
bruvzg
2021-07-22
Fix MoltenVK static linking on macOS (add missing include path, Vulkan SDK pa...
bruvzg
2021-04-16
Fix macOS build with all sanitizers enabled.
bruvzg
2021-04-15
Add more sanitizer flags to shows more bugs
Rafał Mikrut
2021-03-14
Allow to not optimize release build
Rafał Mikrut
2021-03-02
add msan sanitizer option for linus/bsd, lsan option for osx
Jordan Schidlowsky
2021-02-08
SCons: Fix debug_symbols tests after switch to BoolVariable
Rémi Verschelde
2021-02-03
SCons: Add `production=yes` option to use production defaults
Rémi Verschelde
2020-12-16
SCons: Add only selected platform's opts to env
Rémi Verschelde
2020-11-19
Merge pull request #43692 from akien-mga/scons-leave-link-alone
Rémi Verschelde
2020-11-19
SCons: Remove unnecessary $LINK overrides
Rémi Verschelde
2020-11-19
OSX: Fix linking with osxcross for arm64
Rémi Verschelde
2020-11-09
Remove `debug_symbols=full` in favor of `debug_symbols=yes`
Hugo Locurcio
2020-10-18
Refactor MethodBind to use variadic templates
reduz
2020-09-10
Remove unused Python imports.
Marcel Admiraal
2020-08-15
fixed linker being slow on OSX
Gordon MacPherson
2020-07-26
CI: Install master version of psf/black
Rémi Verschelde
2020-07-24
[macOS / ARM64] Remove "-msse2" flag from ARM64 release export template build...
bruvzg
2020-07-23
SCons: Remove unused DEBUG_MEMORY_ENABLED define
Rémi Verschelde
2020-07-21
Set minimum osx version to 10.12 for OSXCross compilation
PouleyKetchoupp
2020-06-29
[macOS] Add support for the Apple Silicon (ARM64) build target.
bruvzg
2020-03-30
SCons: Format buildsystem files with psf/black
Rémi Verschelde
2020-03-10
Revert "Change LINKFLAGS to FRAMEWORKS which is supported since"
Rémi Verschelde
2020-03-04
Change LINKFLAGS to FRAMEWORKS which is supported since
hungrymonkey
2020-02-22
SCons: Bump required C++ standard to C++17
Rémi Verschelde
2020-02-11
SCons: Streamline Vulkan buildsystem + fixups
Rémi Verschelde
2020-02-11
Add runtime GLES2 / Vulkan context selection.
bruvzg
2020-02-11
Add static Vulkan loader.
bruvzg
2020-01-29
Adds sanitizer options for macOS
Haoyu Qiu
2019-10-24
Fix compilation warnings in macOS build, enable `warnings=extra werror=yes` f...
bruvzg
2019-07-03
SCons: Use CPPDEFINES instead of CPPFLAGS for pre-processor defines
Rémi Verschelde
2019-06-15
Adding a new Camera Server implementation to Godot.
BastiaanOlij
2019-04-30
SCons: Always use env.Prepend for CPPPATH
Rémi Verschelde
2019-04-24
SCons: Review uses of CCFLAGS, CXXFLAGS and CPPFLAGS
Rémi Verschelde
2019-01-29
Using DisplayLink to emulate vsync on OSX
Bastiaan Olij
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