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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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path:
root
/
platform
/
osx
/
audio_driver_osx.cpp
Age
Commit message (
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Author
2017-09-12
Fixed issues with surround sound on audio server
Marcelo Fernandez
2017-09-01
Corrections to audio buffer size calculations
Marcelo Fernandez
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-17
Add closest_power_of_2 func and implement mix_rate/latency on OS X
Marcelo Fernandez
2017-07-30
Style: Apply clang-format on all files
Rémi Verschelde
2017-07-30
Fix mutex initialisation in OS X Audio Driver
Marcelo Fernandez
2017-07-19
Fix for possible crash in OS X audio init.
Marcelo Fernandez
2017-07-16
Reinit audio device when the system default device changes on OS X
Marcelo Fernandez
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-03-05
A Whole New World (clang-format edition)
Rémi Verschelde
2017-01-16
Fix compile errors related to audio on OSX
BastiaanOlij
2017-01-01
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2016-01-29
audio crash
Ariel Manzur
2016-01-01
Update copyright to 2016 in headers
George Marques
2015-04-18
Updated copyright year in all headers
Juan Linietsky
2014-11-02
Bug Fixes
Juan Linietsky
2014-02-09
GODOT IS OPEN SOURCE
Juan Linietsky