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path: root/platform/macos/godot_window_delegate.mm
AgeCommit message (Collapse)Author
2022-11-21[macOS] Dynamically attach and detach transient windows to allow them to ↵bruvzg
stay on top of parent and can be moved to another screen.
2022-11-14[macOS] Add exclusive fullscreen mode with Dock and Menu disabled.bruvzg
2022-09-22[macOS extend-to-title] Add scene/project name to the editor title, fix ↵bruvzg
incorrect window button position/order when system primary language is RTL.
2022-09-21[macOS] Improve "extended to title" transition to / from fullscreen.bruvzg
2022-09-20[macOS] Add an option to align window buttons in "extend to title" mode.bruvzg
2022-09-15[macOS] Fix redraw lag at the edge of the resizing window.bruvzg
2022-07-29Remove Signal connect bindsJuan Linietsky
Remove the optional argument p_binds from `Object::connect` since it was deprecated by Callable.bind(). Changed all uses of it to Callable.bind()
2022-07-21Rename OSX to macOS and iPhoneOS to iOS.bruvzg