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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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macos
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display_server_macos.mm
Age
Commit message (
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Author
2023-05-12
Enable shadow warnings and fix raised errors
Ninni Pipping
2023-03-30
[macOS] Fix infinite loop caused by global menu callbacks which trigger Edito...
bruvzg
2023-03-14
Tweak command syntax in Vulkan renderer failure message
Hugo Locurcio
2023-02-21
[macOS] Fix Input.warp_mouse shifted by one screen pixel.
bruvzg
2023-02-17
Fix crash with bogus shape index to DisplayServer.cursor_set_custom_image()
Rémi Verschelde
2023-02-01
Fix so that the main window is displayed before the splash screen minimum dis...
Zoee Silcock
2023-01-26
Extend special popup window handling to any non-popup child of a popup.
bruvzg
2023-01-23
Cleanup and unify keyboard input.
bruvzg
2023-01-22
[iOS] Restore OpenGLES3 renderer support.
bruvzg
2023-01-17
Improve DisplayServer message for video card drivers failure
Rémi Verschelde
2023-01-16
Add `WINDOW_FLAG_MOUSE_PASSTHROUGH` flag and enabled it for tooltips. Expose ...
bruvzg
2023-01-13
[macOS] Avoid color flash on window creation and resizing.
bruvzg
2023-01-08
Use BitField<> in core type masks
Juan Linietsky
2023-01-07
Add support for the custom initial screen for the main window, fix primary sc...
bruvzg
2023-01-05
One Copyright Update to rule them all
Rémi Verschelde
2022-12-29
Improve `window_set_current_screen` and fix secondary window initial mode and...
bruvzg
2022-12-07
Rename `window_get_real_size` to `window_get_size_with_decorations`, add `win...
bruvzg
2022-11-30
[macOS] Improve maximized and non-resizable modes handling.
bruvzg
2022-11-28
[macOS] Fix sub-windows opening in fullscreen.
bruvzg
2022-11-21
[macOS] Dynamically attach and detach transient windows to allow them to stay...
bruvzg
2022-11-15
Set vsync on window creation when using GLES3.
clayjohn
2022-11-14
[macOS] Add exclusive fullscreen mode with Dock and Menu disabled.
bruvzg
2022-11-13
Added missing null checks for gl_manager in MacOS and Windows display servers
David Snopek
2022-11-11
Fix unsent WINDOW_EVENT_MOUSE_ENTER event on mouse_mode-change
Markus Sauermann
2022-11-08
Add support for OpenGL to OpenXR
David Snopek
2022-10-31
Merge pull request #67578 from KoBeWi/GEDITOR
Rémi Verschelde
2022-10-24
Make window creation with custom position do not flash
Wei Guo
2022-10-18
Update the DisplayServer video driver error message
clayjohn
2022-10-18
Unify usage of GLOBAL/EDITOR_GET
kobewi
2022-10-10
[macOS] Fix window button position and title bar size when editor scale do no...
bruvzg
2022-10-03
[macOS] Fix ⌘ + . + other modifier triggering twice.
bruvzg
2022-09-24
[macOS] Process menu callback after event processing step to avoid event queu...
bruvzg
2022-09-22
[macOS extend-to-title] Add scene/project name to the editor title, fix incor...
bruvzg
2022-09-21
Merge pull request #65816 from bruvzg/proj_settings_missing_flags
Rémi Verschelde
2022-09-21
[macOS] Improve "extended to title" transition to / from fullscreen.
bruvzg
2022-09-20
[macOS] Add an option to align window buttons in "extend to title" mode.
bruvzg
2022-09-19
Add missing initial window flags and window mode to the project settings.
bruvzg
2022-09-16
Merge pull request #65496 from MinusKube/popup-capture-mouse-bug
Rémi Verschelde
2022-09-15
[macOS] Remove tabs for "Quit" menu item.
bruvzg
2022-09-14
[macOS, 4.0] Fix unresponsive redraw during live resizing.
bruvzg
2022-09-07
Fix MOUSE_MODE_CAPTURED not working correctly with popups
MinusKube
2022-09-02
Merge pull request #65026 from bruvzg/dark_mode
Rémi Verschelde
2022-09-01
[macOS] Handle accelerator and click events of the global menu items separately.
bruvzg
2022-08-31
Add support for system dark mode and accent color detection (macOS and Window...
bruvzg
2022-08-26
[macOS] Extend editor contents to the window titlebar for better space usage.
bruvzg
2022-08-22
Replace Array return types with TypedArray
kobewi
2022-08-18
Implement `MenuBar` control to wrap `PopupMenu`s or native menu, use native m...
bruvzg
2022-08-06
Only define `keep_screen_on` project setting once
RedMser
2022-08-05
Implement `screen_is_kept_on` for macOS.
bruvzg
2022-08-04
Implement `screen_set_keep_on` for macOS
bruvzg
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