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path: root/platform/macos/display_server_macos.mm
AgeCommit message (Collapse)Author
2022-11-28[macOS] Fix sub-windows opening in fullscreen.bruvzg
2022-11-21[macOS] Dynamically attach and detach transient windows to allow them to ↵bruvzg
stay on top of parent and can be moved to another screen.
2022-11-15Set vsync on window creation when using GLES3.clayjohn
Add vsync to Windows platform
2022-11-14[macOS] Add exclusive fullscreen mode with Dock and Menu disabled.bruvzg
2022-11-13Added missing null checks for gl_manager in MacOS and Windows display serversDavid Snopek
2022-11-11Fix unsent WINDOW_EVENT_MOUSE_ENTER event on mouse_mode-changeMarkus Sauermann
coauthor: @bruvzg On linuxbsd and macOS the WINDOW_EVENT_MOUSE_ENTER was not sent, when the mouse became visible again after a mouse_mode-change.
2022-11-08Add support for OpenGL to OpenXRDavid Snopek
2022-10-31Merge pull request #67578 from KoBeWi/GEDITORRémi Verschelde
Unify usage of GLOBAL/EDITOR_GET
2022-10-24Make window creation with custom position do not flashWei Guo
2022-10-18Update the DisplayServer video driver error messageclayjohn
to be more accurate and friendly
2022-10-18Unify usage of GLOBAL/EDITOR_GETkobewi
2022-10-10[macOS] Fix window button position and title bar size when editor scale do ↵bruvzg
not match OS UI scale.
2022-10-03[macOS] Fix ⌘ + . + other modifier triggering twice.bruvzg
2022-09-24[macOS] Process menu callback after event processing step to avoid event ↵bruvzg
queue corruption.
2022-09-22[macOS extend-to-title] Add scene/project name to the editor title, fix ↵bruvzg
incorrect window button position/order when system primary language is RTL.
2022-09-21Merge pull request #65816 from bruvzg/proj_settings_missing_flagsRémi Verschelde
Add missing initial window flags and window mode to the project settings.
2022-09-21[macOS] Improve "extended to title" transition to / from fullscreen.bruvzg
2022-09-20[macOS] Add an option to align window buttons in "extend to title" mode.bruvzg
2022-09-19Add missing initial window flags and window mode to the project settings.bruvzg
2022-09-16Merge pull request #65496 from MinusKube/popup-capture-mouse-bugRémi Verschelde
Fix MOUSE_MODE_CAPTURED not working correctly with popups
2022-09-15[macOS] Remove tabs for "Quit" menu item.bruvzg
2022-09-14[macOS, 4.0] Fix unresponsive redraw during live resizing.bruvzg
2022-09-07Fix MOUSE_MODE_CAPTURED not working correctly with popupsMinusKube
2022-09-02Merge pull request #65026 from bruvzg/dark_modeRémi Verschelde
2022-09-01[macOS] Handle accelerator and click events of the global menu items separately.bruvzg
2022-08-31Add support for system dark mode and accent color detection (macOS and ↵bruvzg
Windows). Add support for dark mode title bar on Windows.
2022-08-26[macOS] Extend editor contents to the window titlebar for better space usage.bruvzg
2022-08-22Replace Array return types with TypedArraykobewi
2022-08-18Implement `MenuBar` control to wrap `PopupMenu`s or native menu, use native ↵bruvzg
menu for editor.
2022-08-06Only define `keep_screen_on` project setting onceRedMser
2022-08-05Implement `screen_is_kept_on` for macOS.bruvzg
2022-08-04Implement `screen_set_keep_on` for macOSbruvzg
2022-07-29Remove Signal connect bindsJuan Linietsky
Remove the optional argument p_binds from `Object::connect` since it was deprecated by Callable.bind(). Changed all uses of it to Callable.bind()
2022-07-21Rename OSX to macOS and iPhoneOS to iOS.bruvzg