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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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macos
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detect.py
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Author
2023-03-27
Rename mkv_list to mvk_list (MoltenVK path list).
Ron B. Yeh
2023-01-22
[iOS] Restore OpenGLES3 renderer support.
bruvzg
2023-01-20
[macOS] Move `Wno-deprecated-declarations` to pragmas in the OpenGL related f...
bruvzg
2022-11-15
[macOS] Automatically detect MoltenVK libs installed via homebrew and macports.
bruvzg
2022-10-26
Fix build with Vulkan disabled and no Vulkan headers installed.
bruvzg
2022-09-30
ci: add Python static analysis check via mypy
Jiri Suchan
2022-09-26
SCons: Unify tools/target build type configuration
Rémi Verschelde
2022-09-23
SCons: Remove redundant `-fomit-frame-pointer` and `-ftree-vectorize`
Rémi Verschelde
2022-09-19
SCons: Refactor handling of `production` flag and per-platform LTO defaults
Rémi Verschelde
2022-09-08
SCons: Refactor LTO options with `lto=<none|thin|full>`
Rémi Verschelde
2022-09-07
Fix key mapping changes when moving from macOS to other platform
bruvzg
2022-09-04
fix: graceful exit on macOS missing Vulkan
Jiri Suchan
2022-08-25
Unify bits, arch, and android_arch into env["arch"]
Aaron Franke
2022-07-21
Rename OSX to macOS and iPhoneOS to iOS.
bruvzg