Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-03-11 | Convert uses of `DirAccess *` to `DirAccessRef` to prevent memleaks | Rémi Verschelde | |
`DirAccess *` needs to be deleted manually, and this is often forgotten especially when doing early returns with `ERR_FAIL_COND`. `DirAccessRef` is deleted automatically when it goes out of scope. Co-authored-by: bruvzg <7645683+bruvzg@users.noreply.github.com> | |||
2022-03-10 | Merge pull request #58335 from maiself/fix-directory-delete-linux | Rémi Verschelde | |
2022-03-09 | Remove unused Bullet module and thirdparty code | Rémi Verschelde | |
It has been disabled in `master` since one year (#45852) and our plan is for Bullet, and possibly other thirdparty physics engines, to be implemented via GDExtension so that they can be selected by the users who need them. | |||
2022-03-09 | Add missing header for headless builds | MmAaXx500 | |
2022-03-08 | [X11] Do not try to focus unmapped window. | bruvzg | |
2022-03-04 | Fix X11 memory leak after drag & drop file into the editor | Haoyu Qiu | |
2022-02-25 | Improve popup window handling. | bruvzg | |
Add window FLAG_POPUP and a platform specific routines to control popup auto-hiding and event forwarding. | |||
2022-02-20 | Fix deleting of directories on Linux | Mai Lavelle | |
Trailing slash of directories was mishandled, and incorrect derived paths were formed. Stripping the slash fixes this. | |||
2022-02-16 | Style: Cleanup single-line blocks, semicolons, dead code | Rémi Verschelde | |
Remove currently unused implementation of TextureBasisU, could be re-added later on if needed and ported. | |||
2022-02-15 | Add an `OS.get_processor_name()` method | Hugo Locurcio | |
This method can be used to get the CPU model name. It can be used in conjunction with `RenderingServer.get_video_adapter_name()` and `RenderingServer.get_video_adapter_vendor()` for annotating benchmarks and automatic graphics quality configuration. | |||
2022-02-12 | Improve compilation speed (forward declarations/includes cleanup) | Hendrik Brucker | |
2022-02-10 | Fix typos with codespell | Rémi Verschelde | |
Using codespell 2.2-dev from current git. Added `misc/scripts/codespell.sh` to make it easier to run it once in a while and update the skip and ignore lists. | |||
2022-02-09 | Core: Move generated `VERSION_HASH` to a `.cpp` file | Rémi Verschelde | |
This lets us have its definition in `core/version.h` and avoid rebuilding a handful of files every time the commit hash changes. | |||
2022-02-08 | Merge pull request #57612 from maiself/improve-gamepad-detection | Rémi Verschelde | |
2022-02-08 | [X11] Fix decoration reset when returning from fullscreen mode. | bruvzg | |
2022-02-06 | Snap refresh rate to hundreths place on X11 | jordi | |
2022-02-04 | Merge pull request #57341 from bruvzg/win_multiwin_fs | Rémi Verschelde | |
2022-02-04 | Merge pull request #57617 from bruvzg/char_cleanup | Rémi Verschelde | |
2022-02-04 | Merge pull request #57335 from jordigcs/display-refresh-rate | Rémi Verschelde | |
2022-02-04 | [Windows] Add WS_BORDER flag to windows in WINDOW_MODE_FULLSCREEN mode to ↵ | bruvzg | |
allow multi-window interface in full-screen. [Windows] Add WINDOW_MODE_EXCLUSIVE_FULLSCREEN without WS_BORDER flag enabled (no multi-window support). | |||
2022-02-04 | Cleanup and move char functions to the `char_utils.h` header. | bruvzg | |
2022-02-03 | Improve detection of gamepads on Linux | Mai Lavelle | |
Some devices (Nintendo Switch Right Joy-Con) report only a right stick. | |||
2022-02-03 | Add screen_get_refresh_rate to DisplayServer | jordi | |
2022-02-01 | Merge pull request #57497 from Geometror/fix-mouse-mode | Rémi Verschelde | |
2022-02-01 | Fix captured mouse mode | Hendrik Brucker | |
2022-01-31 | Merge pull request #56548 from madmiraal/fix-53894 | Rémi Verschelde | |
2022-01-29 | simplify formatting scripts, add a clang-tidy script, and run clang-tidy | Nathan Franke | |
2022-01-27 | Merge pull request #56785 from bruvzg/nat_handles_4 | Rémi Verschelde | |
2022-01-25 | Fix memory leak when move to trash fails on Linux | Haoyu Qiu | |
2022-01-24 | Merge pull request #56754 from madmiraal/fix-45592 | Rémi Verschelde | |
2022-01-20 | Rename or refactor macros to avoid leading underscores | Omar Polo | |
These are not used consistently and some can conflict with system-specific defines. While here, also delete some unused macros. | |||
2022-01-18 | Window management improvements. | bruvzg | |
[macOS] Fix transient windows not working in the full-screen mode. [macOS] Fix moving transient windows to the other screen than parent window. [macOS] Fix popup menu switch on hover. [macOS] Use content origin rect for windows position (to ensure `DS.mouse_get_position` is equal to `DS.window_get_position` + mouse position from the input events). [macOS] Fix incorrect input coordinates, when external display with different scaling in connected/disconnected. [macOS/Windows] Fix moving fullscreen windows between the screens. Add auto refocusing of the parent window, when the focused transient window is closed. Remove redundant `DS.mouse_get_absolute_position` function (returns mouse position in the screen coordinates, same as `DS.mouse_get_position`). | |||
2022-01-14 | Fix Actions mapped to triggers not using the full range | Marcel Admiraal | |
2022-01-14 | Add support for getting native display, window, and view handles. | bruvzg | |
2022-01-13 | Fix various typos | luz paz | |
Found via `codespell -q 3 -S ./thirdparty,*.po,./DONORS.md -L ackward,ang,ans,ba,beng,cas,childs,childrens,dof,doubleclick,expct,fave,findn,gird,hist,inh,inout,leapyear,lod,nd,numer,ois,ony,paket,ro,seeked,sinc,switchs,te,uint,varn,vew` | |||
2022-01-13 | Use mouse event relative motion to calculate mouse velocity | Marcel Admiraal | |
2022-01-12 | Merge pull request #56492 from akien-mga/remove-author-docstrings | Rémi Verschelde | |
2022-01-11 | New OpenGL batching canvas renderer | clayjohn | |
2022-01-11 | Merge pull request #56322 from madmiraal/fix-42450 | Rémi Verschelde | |
2022-01-06 | Fix multiple missing UTF-8 decoding. | bruvzg | |
2022-01-06 | Set window to focused when created | Marcel Admiraal | |
2022-01-04 | Style: Remove inconsistently used `@author` docstrings | Rémi Verschelde | |
Each file in Godot has had multiple contributors who co-authored it over the years, and the information of who was the original person to create that file is not very relevant, especially when used so inconsistently. `git blame` is a much better way to know who initially authored or later modified a given chunk of code, and most IDEs now have good integration to show this information. | |||
2022-01-03 | Merge pull request #56438 from madmiraal/fix-56428 | Rémi Verschelde | |
Fix tablet tilt values returning bad values | |||
2022-01-03 | Update copyright statements to 2022 | Rémi Verschelde | |
Happy new year to the wonderful Godot community! | |||
2022-01-02 | Fix tablet tilt values returning bad values | Marcel Admiraal | |
2021-12-29 | Rename speed to velocity when it's a directional Vector | Marcel Admiraal | |
2021-12-20 | Merge pull request #56039 from Rubonnek/update-detect-prime-formatting-master | Rémi Verschelde | |
2021-12-18 | Fix initialising of gl_manager and checking gl_manager and context_vulkan ↵ | Bastiaan Olij | |
preventing crash issues. | |||
2021-12-17 | Sync detect_prime_x11.cpp formatting changes from 3.x branch | Wilson E. Alvarez | |
2021-12-10 | Misc build system fixes | Aaron Franke | |