Age | Commit message (Collapse) | Author |
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[X11] Fix initial "on top" window state.
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Fixes #66605.
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Fix includes of thirdparty libs which can be unbundled on Linux
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Changes `builtin_icu` and `builtin_recast` to match the folder names in
`thirdparty`.
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- X11: set main window position and size hints correctly
- All platforms: update minimum and maximum size of main window at
startup
Fixes #70984
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mold is now part of the SCons `linker` option.
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return focus.
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This is the same icon as used on Windows.
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Extend special popup window handling to any non-popup child of a popup.
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Put KeyMappingX11 stuff inside its own scope
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This avoids collisions with other "concurrent" key mappers.
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[X11] Fix incorrect keycodes from non-QWERTY layouts.
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[X11] Prevent IME activation from entering infinite loop.
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Since Wayland uses it too, it only makes sense to have it in the parent
directory of both.
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build dependencies.
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- Unify keycode values (secondary label printed on a key), remove unused hardcoded Latin-1 codes.
- Unify IME behaviour, add inline composition string display on Windows and X11.
- Add key_label (localized label printed on a key) value to the key events, and allow mapping actions to the unshifted Unicode events.
- Add support for physical keyboard (Bluetooth or Sidecar) handling on iOS.
- Add support for media key handling on macOS.
Co-authored-by: Raul Santos <raulsntos@gmail.com>
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Make PIE relocation detection glibc-only
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Musl doesn't compile with it, and by looking online I think that this is
a glibc only thing.
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And remove leftover duplicated message on Android.
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`window_set_mouse_passthrough` to `Window`.
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Alter linux debug stacktraces handling to support more environments
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- Use -gdwarf-4 to support both LLVM and GCC when calling addr2line
- Subtract position-independant execuable relocation when passing the
address to addr2line
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[Export] Add one-click deploy over SSH for the desktop exports.
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* All core types masks are now correctly marked as bitfields.
* The enum hacks in MouseButtonMask and many other types are gone. This ensures that binders to other languages non C++ can actually implement type safe bitmasks.
* Most bitmask operations replaced by functions in BitField<>
* Key is still a problem because its enum and mask at the same time. While it kind of works in C++, this most likely can't be implemented safely in other languages and will have to be changed at some point. Mostly left as-is.
* Documentation and API dump updated to reflect bitfields in core types.
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screen detection.
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As many open source projects have started doing it, we're removing the
current year from the copyright notice, so that we don't need to bump
it every year.
It seems like only the first year of publication is technically
relevant for copyright notices, and even that seems to be something
that many companies stopped listing altogether (in a version controlled
codebase, the commits are a much better source of date of publication
than a hardcoded copyright statement).
We also now list Godot Engine contributors first as we're collectively
the current maintainers of the project, and we clarify that the
"exclusive" copyright of the co-founders covers the timespan before
opensourcing (their further contributions are included as part of Godot
Engine contributors).
Also fixed "cf." Frenchism - it's meant as "refer to / see".
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Improve `window_set_current_screen` and fix secondary window initial mode and positions.
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and positions.
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Add one-click deploy over SSH for the desktop exports.
Add ZIP export option for Linux and Windows.
Change export plugin icons to SVG format.
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This limit was likely introduced when Vulkan was the only option.
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Fix colorpicker slider bug with mouse-up outside of popup
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- Changes `TextServer.string_get_word_breaks()`
- Returns pairs of boundary start and end offsets
- Accepts `chars_per_line` to return line breaks
- Removes `String::word_wrap()`
Co-authored-by: bruvzg <7645683+bruvzg@users.noreply.github.com>
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