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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Age
Commit message (
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Author
2022-02-12
Improve compilation speed (forward declarations/includes cleanup)
Hendrik Brucker
2022-02-10
Fix typos with codespell
Rémi Verschelde
2022-02-09
Core: Move generated `VERSION_HASH` to a `.cpp` file
Rémi Verschelde
2022-02-08
Merge pull request #57612 from maiself/improve-gamepad-detection
Rémi Verschelde
2022-02-08
[X11] Fix decoration reset when returning from fullscreen mode.
bruvzg
2022-02-06
Snap refresh rate to hundreths place on X11
jordi
2022-02-04
Merge pull request #57341 from bruvzg/win_multiwin_fs
Rémi Verschelde
2022-02-04
Merge pull request #57617 from bruvzg/char_cleanup
Rémi Verschelde
2022-02-04
Merge pull request #57335 from jordigcs/display-refresh-rate
Rémi Verschelde
2022-02-04
[Windows] Add WS_BORDER flag to windows in WINDOW_MODE_FULLSCREEN mode to al...
bruvzg
2022-02-04
Cleanup and move char functions to the `char_utils.h` header.
bruvzg
2022-02-03
Improve detection of gamepads on Linux
Mai Lavelle
2022-02-03
Add screen_get_refresh_rate to DisplayServer
jordi
2022-02-01
Merge pull request #57497 from Geometror/fix-mouse-mode
Rémi Verschelde
2022-02-01
Fix captured mouse mode
Hendrik Brucker
2022-01-31
Merge pull request #56548 from madmiraal/fix-53894
Rémi Verschelde
2022-01-29
simplify formatting scripts, add a clang-tidy script, and run clang-tidy
Nathan Franke
2022-01-27
Merge pull request #56785 from bruvzg/nat_handles_4
Rémi Verschelde
2022-01-25
Fix memory leak when move to trash fails on Linux
Haoyu Qiu
2022-01-24
Merge pull request #56754 from madmiraal/fix-45592
Rémi Verschelde
2022-01-20
Rename or refactor macros to avoid leading underscores
Omar Polo
2022-01-18
Window management improvements.
bruvzg
2022-01-14
Fix Actions mapped to triggers not using the full range
Marcel Admiraal
2022-01-14
Add support for getting native display, window, and view handles.
bruvzg
2022-01-13
Fix various typos
luz paz
2022-01-13
Use mouse event relative motion to calculate mouse velocity
Marcel Admiraal
2022-01-12
Merge pull request #56492 from akien-mga/remove-author-docstrings
Rémi Verschelde
2022-01-11
New OpenGL batching canvas renderer
clayjohn
2022-01-11
Merge pull request #56322 from madmiraal/fix-42450
Rémi Verschelde
2022-01-06
Fix multiple missing UTF-8 decoding.
bruvzg
2022-01-06
Set window to focused when created
Marcel Admiraal
2022-01-04
Style: Remove inconsistently used `@author` docstrings
Rémi Verschelde
2022-01-03
Merge pull request #56438 from madmiraal/fix-56428
Rémi Verschelde
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2022-01-02
Fix tablet tilt values returning bad values
Marcel Admiraal
2021-12-29
Rename speed to velocity when it's a directional Vector
Marcel Admiraal
2021-12-20
Merge pull request #56039 from Rubonnek/update-detect-prime-formatting-master
Rémi Verschelde
2021-12-18
Fix initialising of gl_manager and checking gl_manager and context_vulkan pre...
Bastiaan Olij
2021-12-17
Sync detect_prime_x11.cpp formatting changes from 3.x branch
Wilson E. Alvarez
2021-12-10
Misc build system fixes
Aaron Franke
2021-12-09
Replace String comparisons with "", String() to is_empty()
Nathan Franke
2021-11-23
Rename `remove()` to `remove_at()` when removing by index
Lightning_A
2021-11-12
Use "enum class" for input enums
Aaron Franke
2021-11-11
String: Remove `erase` method, bindings can't mutate String
Rémi Verschelde
2021-11-09
Merge pull request #54315 from nekomatata/x11-key-events-log
Rémi Verschelde
2021-11-04
Fix BadWindow X11 errors when a window is closed while processing struts
PouleyKetchoupp
2021-11-01
Add support for PowerPC family
Daniel Kolesa
2021-11-01
Merge pull request #41565 from nekomatata/x11-usable-screen-size
Rémi Verschelde
2021-10-31
Use OpenGL 3.3 core profile instead of compatibility profile
Clay John
2021-10-30
Rename GLES2 driver to OpenGL to prepare for the upgrade to GLES3
Hugo Locurcio
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