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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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linuxbsd
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x11
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display_server_x11.h
Age
Commit message (
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Author
2023-01-25
Move xkbcommon dynamic loading code into generic linuxbsd folder
Riteo
2023-01-23
Cleanup and unify keyboard input.
bruvzg
2023-01-16
Add `WINDOW_FLAG_MOUSE_PASSTHROUGH` flag and enabled it for tooltips. Expose ...
bruvzg
2023-01-08
Use BitField<> in core type masks
Juan Linietsky
2023-01-07
Add support for the custom initial screen for the main window, fix primary sc...
bruvzg
2023-01-05
One Copyright Update to rule them all
Rémi Verschelde
2022-12-29
Improve `window_set_current_screen` and fix secondary window initial mode and...
bruvzg
2022-12-07
Merge pull request #69712 from bruvzg/real_size
Rémi Verschelde
2022-12-07
Rename `window_get_real_size` to `window_get_size_with_decorations`, add `win...
bruvzg
2022-12-07
[Linux/X11] Split fullscreen mode into `WINDOW_MODE_EXCLUSIVE_FULLSCREEN` and...
bruvzg
2022-12-03
Load X11 dynamically
Riteo
2022-11-03
Fix unwanted popup closing by mouse-move while holding mouse-button
Markus Sauermann
2022-11-02
linuxbsd: move all X11 stuff in its own directory
Riteo