index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
platform
/
linuxbsd
/
x11
/
display_server_x11.h
Age
Commit message (
Expand
)
Author
2023-02-16
[Linux] Make SO wrapper usage optional.
bruvzg
2023-01-30
[X11] Add support for dead keys without active IME. Fix IME focus and cleanup.
bruvzg
2023-01-25
Move xkbcommon dynamic loading code into generic linuxbsd folder
Riteo
2023-01-23
Cleanup and unify keyboard input.
bruvzg
2023-01-16
Add `WINDOW_FLAG_MOUSE_PASSTHROUGH` flag and enabled it for tooltips. Expose ...
bruvzg
2023-01-08
Use BitField<> in core type masks
Juan Linietsky
2023-01-07
Add support for the custom initial screen for the main window, fix primary sc...
bruvzg
2023-01-05
One Copyright Update to rule them all
Rémi Verschelde
2022-12-29
Improve `window_set_current_screen` and fix secondary window initial mode and...
bruvzg
2022-12-07
Merge pull request #69712 from bruvzg/real_size
Rémi Verschelde
2022-12-07
Rename `window_get_real_size` to `window_get_size_with_decorations`, add `win...
bruvzg
2022-12-07
[Linux/X11] Split fullscreen mode into `WINDOW_MODE_EXCLUSIVE_FULLSCREEN` and...
bruvzg
2022-12-03
Load X11 dynamically
Riteo
2022-11-03
Fix unwanted popup closing by mouse-move while holding mouse-button
Markus Sauermann
2022-11-02
linuxbsd: move all X11 stuff in its own directory
Riteo