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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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path:
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linuxbsd
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joypad_linux.h
Age
Commit message (
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Author
2023-01-08
Use BitField<> in core type masks
Juan Linietsky
2023-01-05
One Copyright Update to rule them all
Rémi Verschelde
2022-05-05
Read and store joypad events in a separate thread on x11 platform
Marcel Admiraal
2022-01-14
Fix Actions mapped to triggers not using the full range
Marcel Admiraal
2022-01-04
Style: Remove inconsistently used `@author` docstrings
Rémi Verschelde
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-11-12
Use "enum class" for input enums
Aaron Franke
2021-03-23
Rename some more global enums (Key, Joy, MIDI)
Aaron Franke
2021-02-18
Modernize atomics
Pedro J. Estébanez
2021-02-17
Dynamically load libudev.so.1 on Linux if `udev=yes`
Rémi Verschelde
2021-01-29
Modernize Thread
Pedro J. Estébanez
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-12-02
Initialize class/struct variables with default values in platform/ and editor/
Rafał Mikrut
2020-04-28
Rename InputFilter back to Input
Rémi Verschelde
2020-03-26
Refactored input, goes all via windows now.
Juan Linietsky
2020-03-26
Effective DisplayServer separation, rename X11 -> LinuxBSD
Juan Linietsky