index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
platform
/
linuxbsd
/
export
Age
Commit message (
Expand
)
Author
2022-04-11
Make FileAccess and DirAccess classes reference counted.
bruvzg
2022-03-22
Generate export template file names instead of having a fixed set
Aaron Franke
2022-03-21
Change extension for Linux 32-bit x86 exports to x86_32
Aaron Franke
2022-03-21
Move extension logic to EditorExportPlatformLinuxBSD
Aaron Franke
2022-03-20
Move fixup_embedded_pck to EditorExportPlatform classes
Aaron Franke
2022-03-14
[Export] Add "export console script" option for Linux, macOS, and Windows exp...
bruvzg
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-08-31
Make platform feature tag names lowercase
Hugo Locurcio
2021-06-19
Rename `instance()`->`instantiate()` when it's a verb
Lightning_A
2021-06-11
Core: Move DirAccess and FileAccess to `core/io`
Rémi Verschelde
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-03-26
Effective DisplayServer separation, rename X11 -> LinuxBSD
Juan Linietsky