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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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linuxbsd
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detect_prime_x11.cpp
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Author
2022-07-04
Variant memory pools
lawnjelly
2022-05-02
Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init`
Rémi Verschelde
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-12-17
Sync detect_prime_x11.cpp formatting changes from 3.x branch
Wilson E. Alvarez
2021-10-31
Use OpenGL 3.3 core profile instead of compatibility profile
Clay John
2021-10-30
Add GLES2 2D renderer + Linux display manager
lawnjelly
2021-02-20
Add 'AMD' GPU vendor name to PRIME detector
Hein-Pieter van Braam-Stewart
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-12-02
Initialize class/struct variables with default values in platform/ and editor/
Rafał Mikrut
2020-11-07
Reorganized core/ directory, it was too fatty already
reduz
2020-05-10
Style: clang-format: Disable AllowShortIfStatementsOnASingleLine
Rémi Verschelde
2020-04-02
Replace NULL with nullptr
lupoDharkael
2020-03-26
Effective DisplayServer separation, rename X11 -> LinuxBSD
Juan Linietsky