index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
platform
/
javascript
Age
Commit message (
Expand
)
Author
2022-01-02
Fix various typos
luz paz
2021-12-29
Rename speed to velocity when it's a directional Vector
Marcel Admiraal
2021-12-18
[Windows] Improve console handling and execute/create_process.
bruvzg
2021-12-09
Replace String comparisons with "", String() to is_empty()
Nathan Franke
2021-12-03
Fix files_dropped in HTML5 export.
Luis Sanchez
2021-11-30
[HTML5] Fix multi-touch input handling.
Fabio Alessandrelli
2021-11-26
[HTML5] Use absolute path for JS lib/pre/externs.
Fabio Alessandrelli
2021-11-26
[HTML5] Fix focus (again) in Firefox's iframes.
Fabio Alessandrelli
2021-11-19
[HTML5] Add WebGL2 (GLES3) support using the OpenGL renderer.
Fabio Alessandrelli
2021-11-19
Merge pull request #54499 from Faless/threads/4.x_work_pool_default
Rémi Verschelde
2021-11-19
[HTML5] Add checks to Gamepad API events.
Fabio Alessandrelli
2021-11-19
[HTML5] Fix input not focusing canvas.
Fabio Alessandrelli
2021-11-12
Use "enum class" for input enums
Aaron Franke
2021-11-12
Modules: Make sure to include modules_enabled.gen.h where needed
Rémi Verschelde
2021-11-02
[OS] Add ThreadWorkPool default size to OS.
Fabio Alessandrelli
2021-11-01
Fix new projects always being created with OpenGL
Hugo Locurcio
2021-10-31
Use OpenGL 3.3 core profile instead of compatibility profile
Clay John
2021-10-30
Rename GLES2 driver to OpenGL to prepare for the upgrade to GLES3
Hugo Locurcio
2021-10-30
Add GLES2 2D renderer + Linux display manager
lawnjelly
2021-10-28
clang-format: Disable alignment of operands, too unreliable
Rémi Verschelde
2021-10-22
JS: Bump ansi-regex version for linter
Rémi Verschelde
2021-10-15
SCons: Set `DEBUG_ENABLED` and `DEV_ENABLED` in SConstruct
Rémi Verschelde
2021-10-14
SCons: Add `DEV_ENABLED` defines for `target=debug` builds
Rémi Verschelde
2021-10-12
Fix some LGTM errors of "Multiplication result converted to larger type"
Aaron Franke
2021-10-05
Merge pull request #52711 from m4gr3d/provide_getter_for_project_data_dir_master
Rémi Verschelde
2021-10-05
[HTML5] Refactor JS library listeners to OS.
Fabio Alessandrelli
2021-10-05
[HTML5] Refactor display/input JS library code.
Fabio Alessandrelli
2021-10-05
[HTML5] Implement Pointer Lock API in JS library.
Fabio Alessandrelli
2021-10-05
[HTML5] Implement window blur in JS library.
Fabio Alessandrelli
2021-10-05
[HTML5] Implement fullscreenchange in JS library.
Fabio Alessandrelli
2021-10-05
[HTML5] Implement mouse/touch/key events in JS library.
Fabio Alessandrelli
2021-09-30
Use range iterators for `Map`
Lightning_A
2021-09-29
Merge pull request #52809 from selgesel/patch1
Fabio Alessandrelli
2021-09-29
HTML5: Fix minification error with Emscripten 1.39.9
Rémi Verschelde
2021-09-23
Release pressed events when the window is blurred on HTML5 platform
Selgesel
2021-09-21
Merge pull request #52649 from Faless/js/4.x_audioworklet_nothreads_pr
Rémi Verschelde
2021-09-16
Merge pull request #52720 from Faless/js/4.x_fix_wheel
Rémi Verschelde
2021-09-15
Provide a getter for the project data directory.
ne0fhyk
2021-09-15
[HTML5] Refactor audio drivers. Implement AudioWorklet w/o threads.
Fabio Alessandrelli
2021-09-15
Merge pull request #52695 from Faless/js/4.x_audio_mix_rate
Fabio Alessandrelli
2021-09-15
[HTML5] Fix wheel/touch callback modifying event after parse.
Fabio Alessandrelli
2021-09-15
[HTML5] Fix bug in AudioWorklet when reading output buffer.
Fabio Alessandrelli
2021-09-15
[HTML5] Use browser mix rate by default on the Web.
Fabio Alessandrelli
2021-09-14
Merge pull request #52604 from Faless/js/4.x_input_fix
Fabio Alessandrelli
2021-09-12
[HTML5] Fix input not working when buffered.
Fabio Alessandrelli
2021-09-12
[HTML5] Fix build error due to missing string cast.
Fabio Alessandrelli
2021-09-11
Add logo attribution for Android, HTML5 and Linux platform icons
Hugo Locurcio
2021-08-31
Make platform feature tag names lowercase
Hugo Locurcio
2021-08-31
Merge pull request #49598 from Calinou/web-editor-improve-download-project-so...
Fabio Alessandrelli
2021-08-19
HTML5: Handle GODOT_VERSION_STATUS env var in @GODOT_VERSION@
Rémi Verschelde
[prev]
[next]