index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
platform
/
javascript
Age
Commit message (
Expand
)
Author
2017-11-19
Merge pull request #12961 from eska014/platform-doc
Rémi Verschelde
2017-11-18
Remove asm.js support from HTML5 platform
Leon Krause
2017-11-18
Facilitate exposing platform-exclusive interfaces to all platforms
Leon Krause
2017-11-15
Fix HTML5 HTTPClient includes
Leon Krause
2017-11-14
Move singleton management from ProjectSettings to Engine
Leon Krause
2017-11-13
Fix HTML5 mouse button release events
Leon Krause
2017-11-13
Merge pull request #12867 from eska014/html5-http
Rémi Verschelde
2017-11-13
Implement HTTPClient in HTML5 platform
Leon Krause
2017-11-09
Make video mode initialization more intuitive, fixes #12022
Juan Linietsky
2017-11-06
Merge pull request #12691 from eska014/webaudio
Rémi Verschelde
2017-11-06
Fix WebAudio and HTML5 build
Leon Krause
2017-11-03
Merge pull request #12262 from AndreaCatania/pplug
Juan Linietsky
2017-11-04
Implemented physics plug
AndreaCatania
2017-10-28
Detect javascript platform using EMSCRIPTEN env as well
Marcelo Fernandez
2017-10-26
Sound support for Javascript (untested).
Juan Linietsky
2017-10-11
Merge pull request #12010 from eska014/jseval
Rémi Verschelde
2017-10-11
Improve JavaScript calls
Leon Krause
2017-10-03
Merge pull request #11782 from eska014/persistent-userfs-test
Hein-Pieter van Braam
2017-10-02
Merge pull request #11568 from endragor/loggers
Andreas Haas
2017-10-02
Add OS::is_userfs_persistent to check user:// persistence
Leon Krause
2017-10-02
Use primary WebAssembly.instantiate overload
Leon Krause
2017-09-25
Use BoolVariable in platform-specific options.
Elliott Sales de Andrade
2017-09-25
Use BoolVariable for module options.
Elliott Sales de Andrade
2017-09-25
Use BoolVariable in target/component/advanced options.
Elliott Sales de Andrade
2017-09-25
Extract logging logic
Ruslan Mustakov
2017-09-19
Fix mouse button state in HTML5 platform
Leon Krause
2017-09-17
Merge pull request #11252 from marcelofg55/fix_noaudio_crash
Rémi Verschelde
2017-09-13
Fix crash when no audio driver is available
Marcelo Fernandez
2017-09-13
Fix enums bindings
Maxim Sheronov
2017-09-12
Merge pull request #11154 from eska014/html5-startup-revamp
Poommetee Ketson
2017-09-11
HTML5 start-up overhaul
Leon Krause
2017-09-03
Merge pull request #10914 from eska014/html5-main-notif
Rémi Verschelde
2017-09-03
HTML5: Prevent sending MainLoop notifications before initialized
Leon Krause
2017-08-27
Make build scripts Python3 compatible
Matthias Hoelzl
2017-08-27
Dead code tells no tales
Rémi Verschelde
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-21
p_screen param from get_screen_* funcs now default to the current screen
Marcelo Fernandez
2017-08-08
removed calls to cursor_set_visible on all platforms fixes #10167
toger5
2017-08-07
Merge pull request #10105 from eska014/html5-touch-hint
Rémi Verschelde
2017-08-07
Merge pull request #10104 from eska014/canvas-mgmt
Rémi Verschelde
2017-08-06
Rename KEY_RETURN to KEY_ENTER and KEY_ENTER to KEY_KP_ENTER
Bojidar Marinov
2017-08-05
Improve HTML5 canvas management
L. Krause
2017-07-28
Implement touch-screen check in HTML5 platform
L. Krause
2017-07-23
Merge pull request #9770 from eska014/html5-focus
Rémi Verschelde
2017-07-22
Implement input focus behavior in HTML5
L. Krause
2017-07-19
-Renamed GlobalConfig to ProjectSettings, makes more sense.
Juan Linietsky
2017-07-17
Fix zipping HTML5 templates when using implicit cache
L. Krause
2017-07-01
Buildsystem: Improve detect.py readability and fix issues
Rémi Verschelde
2017-06-27
Hide HTML5 native-run icon without runnable preset
L. Krause
2017-06-27
Use custom native-run icons for Android and HTML5
L. Krause
[next]