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Godot with FMOD integration
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Author
2020-03-08
OS_Javascript temporarly uses dummy rasterizer.
Fabio Alessandrelli
2020-03-08
Fix Javascript platform after PoolVector removal.
Fabio Alessandrelli
2020-03-03
Merge pull request #36557 from Schroedi/fix_html_touch
Fabio Alessandrelli
2020-03-01
Merge pull request #18020 from bruvzg/input_fix_non_latin_and_add_hw_scancodes
Rémi Verschelde
2020-02-26
Reimplement Mutex with C++'s <mutex>
Pedro J. Estébanez
2020-02-26
Fixes touch events for HTML
Christoph Schroeder
2020-02-25
Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
Juan Linietsky
2020-02-25
Rename `scancode` to `keycode`.
bruvzg
2020-02-18
PoolVector is gone, replaced by Vector
Juan Linietsky
2020-02-14
Remove incomplete battery status/power API
Rémi Verschelde
2020-02-13
Remove obsolete GLES3 backend
Rémi Verschelde
2020-02-12
Fix startGame's logic in engine.js.
Relintai
2020-02-11
Custom material support seems complete.
Juan Linietsky
2020-02-11
Texture refactor
Juan Linietsky
2020-02-10
Allow per pixel transparency in javascript platform
muiroc
2020-02-08
Merge pull request #35381 from Calinou/html5-export-favicon
Fabio Alessandrelli
2020-02-07
Fix javascript platform build
muiroc
2020-02-05
Remove duplicate ERR_PRINT macro.
Marcel Admiraal
2020-02-01
Export and reference the icon as favicon when exporting to HTML5
Hugo Locurcio
2020-01-31
Merge pull request #35451 from Calinou/html5-web-environment-only
Rémi Verschelde
2020-01-31
Only emit the JavaScript support code for Web when building for HTML5
Hugo Locurcio
2020-01-29
Fix some URLs to use HTTPS when available
Rémi Verschelde
2020-01-23
Make `OS.execute()` blocking by default if not specified
Hugo Locurcio
2020-01-20
Revert "Fix audio capture naming in Javascript"
Rémi Verschelde
2020-01-17
HTML5 callbacks rework.
Fabio Alessandrelli
2020-01-17
HTML5: Address removal of 'timestamp' in Emscripten 1.39.5
Rémi Verschelde
2020-01-14
Properly close files served by debug HTTP server.
Fabio Alessandrelli
2020-01-14
Add mime type to responses from debug HTTP server.
Fabio Alessandrelli
2020-01-07
Export: Improve usability of command line interface
Rémi Verschelde
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-12-03
Emscripten: Re-add BINARYEN_TRAP_MODE='clamp' for fastcomp
Rémi Verschelde
2019-12-01
iOS modular build and export implementation.
bruvzg
2019-11-24
Add download_chunk_size property to HTTPRequest.
Fabio Alessandrelli
2019-11-20
pcre2: Use scons option to disable JIT on some platforms
Rémi Verschelde
2019-11-19
HTML5: Explicitly link idbfs.js for IDBFS support
Rémi Verschelde
2019-11-15
HTML5: Fix support for Emscripten 1.39.1+
Rémi Verschelde
2019-10-24
Remove ECMAScript 6 "arrow operator".
Fabio Alessandrelli
2019-10-23
Implement HTTP server for HTML5 export
Fabio Alessandrelli
2019-10-23
Improve EditorExportPlatform interface.
Fabio Alessandrelli
2019-10-12
Optimize images losslessly using `oxipng -o6 --strip all --zopfli`
Hugo Locurcio
2019-10-10
Remove dependency on the editor directory being in the build's include path.
Marcel Admiraal
2019-10-03
Properly revert cursor when using set_custom_mouse_cursor with null
PouleyKetchoupp
2019-10-01
Fixed running the export templates with newer emscripten versions.
Relintai
2019-09-25
Added some obvious errors explanations
qarmin
2019-08-12
https://github.com/godotengine/godot/issues/31297 - HTML5: this.rtenv.callMai...
mellondill
2019-08-12
Export: Remove temp files from cache after export
Rémi Verschelde
2019-08-09
Fix audio capture naming in Javascript
Saracen
2019-08-09
Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in "platform", "modules/gdnative"...
Robin Hübner
2019-07-22
Emscripten: Do not define BINARYEN_TRAP_MODE='clamp'
Rémi Verschelde
2019-07-10
Merge pull request #30465 from guilhermefelipecgs/cursor_blinking
Rémi Verschelde
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