index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
platform
/
javascript
/
os_javascript.h
Age
Commit message (
Expand
)
Author
2021-11-19
[HTML5] Add WebGL2 (GLES3) support using the OpenGL renderer.
Fabio Alessandrelli
2021-11-02
[OS] Add ThreadWorkPool default size to OS.
Fabio Alessandrelli
2021-09-15
[HTML5] Refactor audio drivers. Implement AudioWorklet w/o threads.
Fabio Alessandrelli
2021-07-22
Move `alert` function from `DisplayServer` to `OS`.
bruvzg
2021-02-17
[HTML5] Implement get_processor_count.
Fabio Alessandrelli
2021-01-09
Split OS::execute into two methods
Marcel Admiraal
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-12-05
[HTML5] EditorRunNative works with GDNative.
Fabio Alessandrelli
2020-11-10
[HTML5] Port JavaScript inline code to libraries.
Fabio Alessandrelli
2020-09-23
JS synchronous start, better persistent FS sync.
Fabio Alessandrelli
2020-09-18
[HTML5] Add override keyword, cleanup methods.
Fabio Alessandrelli
2020-07-01
Use dummy driver when JS AudioContext is unavailable.
Fabio Alessandrelli
2020-07-01
Limit FPS in JS by skipping iterations.
Fabio Alessandrelli
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-10
DisplayServerJavaScript implementation.
Fabio Alessandrelli
2020-04-28
Rename InputFilter back to Input
Rémi Verschelde
2020-04-02
Replace NULL with nullptr
lupoDharkael
2020-03-27
Renaming of servers for coherency.
Juan Linietsky
2020-03-26
Refactored input, goes all via windows now.
Juan Linietsky
2020-03-26
Refactored Input, create DisplayServer and DisplayServerX11
Juan Linietsky
2020-03-17
Style: Set clang-format Standard to Cpp11
Rémi Verschelde
2020-02-14
Remove incomplete battery status/power API
Rémi Verschelde
2020-02-10
Allow per pixel transparency in javascript platform
muiroc
2020-01-23
Make `OS.execute()` blocking by default if not specified
Hugo Locurcio
2020-01-17
HTML5: Address removal of 'timestamp' in Emscripten 1.39.5
Rémi Verschelde
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-12-01
iOS modular build and export implementation.
bruvzg
2019-07-09
Fix cursor blinking in integrated GPUs
Guilherme Felipe
2019-06-15
Adding a new Camera Server implementation to Godot.
BastiaanOlij
2019-05-29
Implement Clipboard API read when supported.
Fabio Alessandrelli
2019-05-28
Add OS clipboard set support to OS Javascript
Fabio Alessandrelli
2019-05-21
added a const keyword for a methods that return constant literal...
hbina085
2019-05-15
Fix OS_Javascript execute method
Fabio Alessandrelli
2019-01-20
Refactor OS_JavaScript header
Leon Krause
2019-01-03
Implements OS_JavaScript::set_custom_mouse_cursor
Guilherme Felipe
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-12-14
Merge pull request #20385 from moiman100/unify-double-clicking
Rémi Verschelde
2018-10-29
Add proper stubs for OS_JavaScript::execute(), get_process_id(), kill()
Leon Krause
2018-10-01
Fix build for Javascript platform
muiroc
2018-09-16
Implement OS::set_icon in HTML5 platform
Leon Krause
2018-08-23
Merge pull request #21330 from eska014/html5-canvas-resize
Rémi Verschelde
2018-08-23
Facilitate external modification of HTML5 canvas size
Leon Krause
2018-08-12
Added double clicking to all buttons
Mikko Mustonen
2018-07-19
-Project/Editor settings now use new inspector
Juan Linietsky
2018-07-10
Refactor OS_JavaScript
Leon Krause
2018-03-26
Refactor JavaScript platform build script
Leon Krause
2018-01-12
Fix HTML5 feature tags
Leon Krause
2018-01-05
Add missing method for javascript
Guilherme Silva
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-04
Change OS::initialize signature to return Error (fix segfault on x11)
Emmanuel Leblond
[next]