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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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javascript
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os_javascript.h
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Commit message (
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Author
2022-08-19
Overhaul CLI argument forwarding to processes started by the editor
Pedro J. Estébanez
2022-07-27
HTML5: Add support for `Input.vibrate_handheld()`
pattlebass
2022-07-25
Code quality: Fix header guards consistency
Rémi Verschelde
2022-05-03
Add OS::is_process_running function.
mdavisprog
2022-04-29
Add GDNativeInterface::get_library_path to GDExtension
Emmanuel Leblond
2022-02-06
[HTML5] Implement JavaScript PWA update callbacks.
Fabio Alessandrelli
2022-01-17
Merge pull request #56012 from bruvzg/wt🤎4
Rémi Verschelde
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-12-18
[Windows] Improve console handling and execute/create_process.
bruvzg
2021-11-19
[HTML5] Add WebGL2 (GLES3) support using the OpenGL renderer.
Fabio Alessandrelli
2021-11-02
[OS] Add ThreadWorkPool default size to OS.
Fabio Alessandrelli
2021-09-15
[HTML5] Refactor audio drivers. Implement AudioWorklet w/o threads.
Fabio Alessandrelli
2021-07-22
Move `alert` function from `DisplayServer` to `OS`.
bruvzg
2021-02-17
[HTML5] Implement get_processor_count.
Fabio Alessandrelli
2021-01-09
Split OS::execute into two methods
Marcel Admiraal
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-12-05
[HTML5] EditorRunNative works with GDNative.
Fabio Alessandrelli
2020-11-10
[HTML5] Port JavaScript inline code to libraries.
Fabio Alessandrelli
2020-09-23
JS synchronous start, better persistent FS sync.
Fabio Alessandrelli
2020-09-18
[HTML5] Add override keyword, cleanup methods.
Fabio Alessandrelli
2020-07-01
Use dummy driver when JS AudioContext is unavailable.
Fabio Alessandrelli
2020-07-01
Limit FPS in JS by skipping iterations.
Fabio Alessandrelli
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-10
DisplayServerJavaScript implementation.
Fabio Alessandrelli
2020-04-28
Rename InputFilter back to Input
Rémi Verschelde
2020-04-02
Replace NULL with nullptr
lupoDharkael
2020-03-27
Renaming of servers for coherency.
Juan Linietsky
2020-03-26
Refactored input, goes all via windows now.
Juan Linietsky
2020-03-26
Refactored Input, create DisplayServer and DisplayServerX11
Juan Linietsky
2020-03-17
Style: Set clang-format Standard to Cpp11
Rémi Verschelde
2020-02-14
Remove incomplete battery status/power API
Rémi Verschelde
2020-02-10
Allow per pixel transparency in javascript platform
muiroc
2020-01-23
Make `OS.execute()` blocking by default if not specified
Hugo Locurcio
2020-01-17
HTML5: Address removal of 'timestamp' in Emscripten 1.39.5
Rémi Verschelde
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-12-01
iOS modular build and export implementation.
bruvzg
2019-07-09
Fix cursor blinking in integrated GPUs
Guilherme Felipe
2019-06-15
Adding a new Camera Server implementation to Godot.
BastiaanOlij
2019-05-29
Implement Clipboard API read when supported.
Fabio Alessandrelli
2019-05-28
Add OS clipboard set support to OS Javascript
Fabio Alessandrelli
2019-05-21
added a const keyword for a methods that return constant literal...
hbina085
2019-05-15
Fix OS_Javascript execute method
Fabio Alessandrelli
2019-01-20
Refactor OS_JavaScript header
Leon Krause
2019-01-03
Implements OS_JavaScript::set_custom_mouse_cursor
Guilherme Felipe
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-12-14
Merge pull request #20385 from moiman100/unify-double-clicking
Rémi Verschelde
2018-10-29
Add proper stubs for OS_JavaScript::execute(), get_process_id(), kill()
Leon Krause
2018-10-01
Fix build for Javascript platform
muiroc
2018-09-16
Implement OS::set_icon in HTML5 platform
Leon Krause
2018-08-23
Merge pull request #21330 from eska014/html5-canvas-resize
Rémi Verschelde
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