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path: root/platform/javascript/os_javascript.h
AgeCommit message (Expand)Author
2017-04-26Implement HTML5 touch eventsL. Krause
2017-04-25Reimplement HTML5 mouse input without GLUTL. Krause
2017-04-10Rename [gs]et_pos to [gs]et_position for ControlsSergey Pusnei
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-03-29Merge pull request #8191 from eska014/webgl2-exportJuan Linietsky
2017-03-29WebGL 2 export per WebAssembly or asm.jseska
2017-03-26Input: Remove usage of platform dependent event IDs.Andreas Haas
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-03-04Add API to access battery power stateJulian Murgia
2017-02-01Enable WebGL2 in web export, start fixing buildeska
2017-01-16Adapt platforms to AudioServer refactoringRémi Verschelde
2017-01-08renamed joystick to joypad everywhere around source code!Juan Linietsky
2017-01-01Welcome in 2017, dear changelog reader!Rémi Verschelde
2016-11-30Add window features in web exporteska
2016-11-30Fix some mouse bugs in WebAssembly/asm.jseska
2016-11-30OS additions and fixes for WebAssembly/asm.jseska
2016-06-30Add JavaScript eval interfaceeska
2016-04-19Reimplement key input events in Emscripten exporteska
2016-03-04html5: workaround for echo key events.hondres
2016-01-21html5 gamepad supportHinsbart
2016-01-01Update copyright to 2016 in headersGeorge Marques
2015-09-24Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky
2015-09-24Added ability to set custom mouse cursors. Not hardware accelerated yet.Juan Linietsky
2015-09-12HTML5 exporter seems to be fully functionalJuan Linietsky
2015-09-10HTML5 exporter ImprovementsJuan Linietsky
2015-04-18Updated copyright year in all headersJuan Linietsky
2015-04-02wrong function, changing..Juan Linietsky
2015-04-02javascript build fixJuan Linietsky
2014-02-09GODOT IS OPEN SOURCEJuan Linietsky