index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
platform
/
javascript
/
os_javascript.cpp
Age
Commit message (
Expand
)
Author
2018-04-30
Implement universal translation of touch to mouse
Pedro J. Estébanez
2018-03-26
Refactor JavaScript platform build script
Leon Krause
2018-03-15
Check only for WebGL 1.0, move test to HTML file
Leon Krause
2018-03-07
Reinstate WebGL 1.0 driver in HTML5 platform
Leon Krause
2018-03-04
Clean and expose get_audio/video_driver_* funcs on OS class
Marcelo Fernandez
2018-01-24
Fix HTML5 JS API setResizeCanvasOnStart
Leon Krause
2018-01-12
Fix HTML5 feature tags
Leon Krause
2018-01-07
Merge pull request #15422 from eska014/html5-logger
Rémi Verschelde
2018-01-07
HTML5: Print without color control sequences
Leon Krause
2018-01-06
Fix internal Emscripten JS API calls
Leon Krause
2018-01-05
Add missing method for javascript
Guilherme Silva
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-04
Fix macOS and other builds after #15299
Duy-Nguyen TA
2018-01-04
Change OS::initialize signature to return Error (fix segfault on x11)
Emmanuel Leblond
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-11-29
Fix inverted relative mouse motion in HTML5 export
Leon Krause
2017-11-21
Return and repair file logging
Ruslan Mustakov
2017-11-20
Merge pull request #12988 from akien-mga/xdg-home-paths
Rémi Verschelde
2017-11-19
Merge pull request #13044 from eska014/enginejs
Rémi Verschelde
2017-11-19
Change HTML5 start-up API
Leon Krause
2017-11-18
Facilitate exposing platform-exclusive interfaces to all platforms
Leon Krause
2017-11-17
Rename OS::get_data_dir to OS::get_user_data_dir
Rémi Verschelde
2017-11-14
Move singleton management from ProjectSettings to Engine
Leon Krause
2017-11-13
Fix HTML5 mouse button release events
Leon Krause
2017-11-09
Make video mode initialization more intuitive, fixes #12022
Juan Linietsky
2017-11-04
Implemented physics plug
AndreaCatania
2017-10-03
Merge pull request #11782 from eska014/persistent-userfs-test
Hein-Pieter van Braam
2017-10-02
Add OS::is_userfs_persistent to check user:// persistence
Leon Krause
2017-09-25
Extract logging logic
Ruslan Mustakov
2017-09-19
Fix mouse button state in HTML5 platform
Leon Krause
2017-09-17
Merge pull request #11252 from marcelofg55/fix_noaudio_crash
Rémi Verschelde
2017-09-13
Fix crash when no audio driver is available
Marcelo Fernandez
2017-09-13
Fix enums bindings
Maxim Sheronov
2017-09-03
Merge pull request #10914 from eska014/html5-main-notif
Rémi Verschelde
2017-09-03
HTML5: Prevent sending MainLoop notifications before initialized
Leon Krause
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-21
p_screen param from get_screen_* funcs now default to the current screen
Marcelo Fernandez
2017-08-08
removed calls to cursor_set_visible on all platforms fixes #10167
toger5
2017-08-07
Merge pull request #10105 from eska014/html5-touch-hint
Rémi Verschelde
2017-08-05
Improve HTML5 canvas management
L. Krause
2017-07-28
Implement touch-screen check in HTML5 platform
L. Krause
2017-07-23
Merge pull request #9770 from eska014/html5-focus
Rémi Verschelde
2017-07-22
Implement input focus behavior in HTML5
L. Krause
2017-07-19
-Renamed GlobalConfig to ProjectSettings, makes more sense.
Juan Linietsky
2017-06-19
Update HTML5 platform for new InputEvents
L. Krause
2017-05-20
Removal of InputEvent as built-in Variant type..
Juan Linietsky
2017-05-05
Merge pull request #8625 from eska014/html5-cursorshape
Rémi Verschelde
2017-05-02
Implement cursor style control in HTML5 platform
L. Krause
2017-05-02
Merge pull request #8574 from eska014/html5-noglut
Rémi Verschelde
2017-05-02
Implement mouse capture and hiding in HTML5 export
L. Krause
[prev]
[next]