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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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javascript
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os_javascript.cpp
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Commit message (
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Author
2017-08-21
p_screen param from get_screen_* funcs now default to the current screen
Marcelo Fernandez
2017-08-08
removed calls to cursor_set_visible on all platforms fixes #10167
toger5
2017-08-07
Merge pull request #10105 from eska014/html5-touch-hint
Rémi Verschelde
2017-08-05
Improve HTML5 canvas management
L. Krause
2017-07-28
Implement touch-screen check in HTML5 platform
L. Krause
2017-07-23
Merge pull request #9770 from eska014/html5-focus
Rémi Verschelde
2017-07-22
Implement input focus behavior in HTML5
L. Krause
2017-07-19
-Renamed GlobalConfig to ProjectSettings, makes more sense.
Juan Linietsky
2017-06-19
Update HTML5 platform for new InputEvents
L. Krause
2017-05-20
Removal of InputEvent as built-in Variant type..
Juan Linietsky
2017-05-05
Merge pull request #8625 from eska014/html5-cursorshape
Rémi Verschelde
2017-05-02
Implement cursor style control in HTML5 platform
L. Krause
2017-05-02
Merge pull request #8574 from eska014/html5-noglut
Rémi Verschelde
2017-05-02
Implement mouse capture and hiding in HTML5 export
L. Krause
2017-04-29
Fix HTML5 key events
L. Krause
2017-04-28
Remove GLUT usage in HTML5 platform
L. Krause
2017-04-26
Implement HTML5 touch events
L. Krause
2017-04-25
Reimplement HTML5 mouse input without GLUT
L. Krause
2017-04-10
Rename [gs]et_pos to [gs]et_position for Controls
Sergey Pusnei
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-03-29
Merge pull request #8191 from eska014/webgl2-export
Juan Linietsky
2017-03-29
WebGL 2 export per WebAssembly or asm.js
eska
2017-03-26
Input: Remove usage of platform dependent event IDs.
Andreas Haas
2017-03-05
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-04
Add API to access battery power state
Julian Murgia
2017-02-22
Fixes to webgl/opengl es 3.0 for compatibility with webgl2.0, still does not ...
Juan Linietsky
2017-02-21
-renamed globals.h to global_config.cpp (this seems to have caused a few modi...
Juan Linietsky
2017-02-01
Enable WebGL2 in web export, start fixing build
eska
2017-01-16
Adapt platforms to AudioServer refactoring
Rémi Verschelde
2017-01-16
Style: Prevent clang-format on JS code
Rémi Verschelde
2017-01-16
Style: Fix statements ending with ';;'
Rémi Verschelde
2017-01-15
Oops! Audio engine has vanished :D
Juan Linietsky
2017-01-15
Merge pull request #7519 from eska014/web-presentation
Rémi Verschelde
2017-01-14
Improve usability and style in web export presentation
eska
2017-01-14
Style: Fix whole-line commented code
Rémi Verschelde
2017-01-13
rename Input.get_mouse_speed() to Input.get_last_mouse_speed()
Juan Linietsky
2017-01-08
renamed joystick to joypad everywhere around source code!
Juan Linietsky
2017-01-05
-Changed most project settings in the engine, so they have major and minor ca...
Juan Linietsky
2017-01-01
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2016-11-30
Add window features in web export
eska
2016-11-30
Fix some mouse bugs in WebAssembly/asm.js
eska
2016-11-30
OS additions and fixes for WebAssembly/asm.js
eska
2016-08-30
Merge pull request #4376 from eska014/js-eval
Rémi Verschelde
2016-07-08
Pass mouse position to Input singleton in web export
eska
2016-06-30
Add JavaScript eval interface
eska
2016-04-19
Add fallback to legacy KeyboardEvent in web export
eska
2016-04-19
Reimplement key input events in Emscripten export
eska
2016-03-04
html5: workaround for echo key events.
hondres
2016-01-22
add mappings and increase max number of buttons
hondres
2016-01-21
html5 gamepad support
Hinsbart
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