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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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path:
root
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platform
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javascript
/
os_javascript.cpp
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Commit message (
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Author
2017-01-16
Style: Prevent clang-format on JS code
Rémi Verschelde
2017-01-16
Style: Fix statements ending with ';;'
Rémi Verschelde
2017-01-15
Oops! Audio engine has vanished :D
Juan Linietsky
2017-01-15
Merge pull request #7519 from eska014/web-presentation
Rémi Verschelde
2017-01-14
Improve usability and style in web export presentation
eska
2017-01-14
Style: Fix whole-line commented code
Rémi Verschelde
2017-01-13
rename Input.get_mouse_speed() to Input.get_last_mouse_speed()
Juan Linietsky
2017-01-08
renamed joystick to joypad everywhere around source code!
Juan Linietsky
2017-01-05
-Changed most project settings in the engine, so they have major and minor ca...
Juan Linietsky
2017-01-01
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2016-11-30
Add window features in web export
eska
2016-11-30
Fix some mouse bugs in WebAssembly/asm.js
eska
2016-11-30
OS additions and fixes for WebAssembly/asm.js
eska
2016-08-30
Merge pull request #4376 from eska014/js-eval
Rémi Verschelde
2016-07-08
Pass mouse position to Input singleton in web export
eska
2016-06-30
Add JavaScript eval interface
eska
2016-04-19
Add fallback to legacy KeyboardEvent in web export
eska
2016-04-19
Reimplement key input events in Emscripten export
eska
2016-03-04
html5: workaround for echo key events.
hondres
2016-01-22
add mappings and increase max number of buttons
hondres
2016-01-21
html5 gamepad support
Hinsbart
2016-01-01
Update copyright to 2016 in headers
George Marques
2015-09-12
HTML5 exporter seems to be fully functional
Juan Linietsky
2015-09-10
HTML5 exporter Improvements
Juan Linietsky
2015-04-18
Updated copyright year in all headers
Juan Linietsky
2015-04-02
wrong function, changing..
Juan Linietsky
2015-04-02
javascript build fix
Juan Linietsky
2014-02-13
-fixed export templates not loading/exporting on Windows
Juan Linietsky
2014-02-09
GODOT IS OPEN SOURCE
Juan Linietsky
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