index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
platform
/
javascript
/
js
Age
Commit message (
Expand
)
Author
2022-07-27
HTML5: Add support for `Input.vibrate_handheld()`
pattlebass
2022-07-15
HTML5: Make `OS.get_locale()` match other platforms
pattlebass
2022-05-11
[HTML5] Limit the returned OS cpu count to 2.
Fabio Alessandrelli
2022-05-03
Added missing signature.
Fabio Alessandrelli
2022-04-28
Implement text-to-speech support on Android, iOS, HTML5, Linux, macOS and Win...
bruvzg
2022-03-07
Revert "[HTML5] Fetch API now passes credentials."
Rémi Verschelde
2022-02-10
[HTML5] Fetch API now passes credentials.
Fabio Alessandrelli
2022-02-06
[HTML5] Implement JavaScript PWA update callbacks.
Fabio Alessandrelli
2022-02-06
[HTML5] PWA service worker prefers cached version.
Fabio Alessandrelli
2022-02-03
Revert "[HTML5] Better engine config parsing."
Fabio Alessandrelli
2022-01-31
[HTML5] Fix gamepad samples not being properly reset.
Fabio Alessandrelli
2022-01-31
[HTML5] Better engine config parsing.
Fabio Alessandrelli
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-12-03
Fix files_dropped in HTML5 export.
Luis Sanchez
2021-11-30
[HTML5] Fix multi-touch input handling.
Fabio Alessandrelli
2021-11-26
[HTML5] Fix focus (again) in Firefox's iframes.
Fabio Alessandrelli
2021-11-19
[HTML5] Add checks to Gamepad API events.
Fabio Alessandrelli
2021-11-19
[HTML5] Fix input not focusing canvas.
Fabio Alessandrelli
2021-10-05
[HTML5] Refactor JS library listeners to OS.
Fabio Alessandrelli
2021-10-05
[HTML5] Refactor display/input JS library code.
Fabio Alessandrelli
2021-10-05
[HTML5] Implement Pointer Lock API in JS library.
Fabio Alessandrelli
2021-10-05
[HTML5] Implement window blur in JS library.
Fabio Alessandrelli
2021-10-05
[HTML5] Implement fullscreenchange in JS library.
Fabio Alessandrelli
2021-10-05
[HTML5] Implement mouse/touch/key events in JS library.
Fabio Alessandrelli
2021-09-29
HTML5: Fix minification error with Emscripten 1.39.9
Rémi Verschelde
2021-09-15
[HTML5] Refactor audio drivers. Implement AudioWorklet w/o threads.
Fabio Alessandrelli
2021-09-15
Merge pull request #52695 from Faless/js/4.x_audio_mix_rate
Fabio Alessandrelli
2021-09-15
[HTML5] Fix bug in AudioWorklet when reading output buffer.
Fabio Alessandrelli
2021-09-15
[HTML5] Use browser mix rate by default on the Web.
Fabio Alessandrelli
2021-08-18
[CI] Upgrade Emscripten to 2.0.27.
Fabio Alessandrelli
2021-07-25
Fix various typos with codespell
luz paz
2021-06-25
[HTML5] Add option to focus canvas on start.
Fabio Alessandrelli
2021-06-18
[HTML5] JS callback functions now returns passed value.
Fabio Alessandrelli
2021-06-14
[HTML5] Fix some JS library signature.
Fabio Alessandrelli
2021-06-08
Fixed missed IDHandler dependency in GodotFetch
Arthur Bikmullin
2021-05-21
[HTML5] Add easy to use download API.
Fabio Alessandrelli
2021-05-20
Merge pull request #48719 from Faless/js/4.x_interfaces
Rémi Verschelde
2021-05-20
[HTML5] Implement Godot <-> JavaScript interface.
Fabio Alessandrelli
2021-05-20
Fix typos with codespell
Rémi Verschelde
2021-04-06
[HTML5] Implement WebGL fallback.
Fabio Alessandrelli
2021-04-03
[HTML5] Disable body_size in fetch.
Fabio Alessandrelli
2021-03-29
[HTML5] Fix WM notifications not being called.
Fabio Alessandrelli
2021-03-29
[HTML5] Fix Mono builds (old emcc?)
Fabio Alessandrelli
2021-03-20
[HTML5] Fix loading when mime-type is missing.
Fabio Alessandrelli
2021-03-12
[HTML5] Drag and drop zip in project manager.
Fabio Alessandrelli
2021-03-11
[HTML5] Opt-in virtual keyboard support.
Fabio Alessandrelli
2021-03-10
[HTML5] Properly set canvas size during setup.
Fabio Alessandrelli
2021-03-08
[HTML5] Respect allow_hidpi option during setup
Fabio Alessandrelli
2021-03-08
[HTML5] Catch audio worklet errors on disconnect.
Fabio Alessandrelli
2021-03-06
[HTML5] Replace XMLHttpRequest with Fetch.
Fabio Alessandrelli
[next]