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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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library_godot_display.js
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Author
2021-10-05
[HTML5] Refactor JS library listeners to OS.
Fabio Alessandrelli
2021-10-05
[HTML5] Refactor display/input JS library code.
Fabio Alessandrelli
2021-10-05
[HTML5] Implement Pointer Lock API in JS library.
Fabio Alessandrelli
2021-10-05
[HTML5] Implement window blur in JS library.
Fabio Alessandrelli
2021-10-05
[HTML5] Implement fullscreenchange in JS library.
Fabio Alessandrelli
2021-10-05
[HTML5] Implement mouse/touch/key events in JS library.
Fabio Alessandrelli
2021-06-14
[HTML5] Fix some JS library signature.
Fabio Alessandrelli
2021-04-06
[HTML5] Implement WebGL fallback.
Fabio Alessandrelli
2021-03-29
[HTML5] Fix WM notifications not being called.
Fabio Alessandrelli
2021-03-12
[HTML5] Drag and drop zip in project manager.
Fabio Alessandrelli
2021-03-11
[HTML5] Opt-in virtual keyboard support.
Fabio Alessandrelli
2021-03-10
[HTML5] Properly set canvas size during setup.
Fabio Alessandrelli
2021-03-08
[HTML5] Respect allow_hidpi option during setup
Fabio Alessandrelli
2021-03-05
[HTML5] Rename heapCopy to heapSlice.
Fabio Alessandrelli
2021-02-19
[HTML5] Better fullscreen, canvas resizing.
Fabio Alessandrelli
2021-02-12
[HTML5] Detect screen scale and DPI.
Fabio Alessandrelli
2021-02-11
[HTML5] Handle contextmenu, webglcontextlost internally.
Fabio Alessandrelli
2021-01-18
[HTML5] Custom Gamepad library to allow remapping.
Fabio Alessandrelli
2021-01-01
Update copyright statements to 2021
RĂ©mi Verschelde
2020-12-04
[HTML5] Add function signatures to JS libraries.
Fabio Alessandrelli
2020-11-23
[HTML5] Run eslint --fix.
Fabio Alessandrelli
2020-11-21
[HTML5] Libraries refactor for linting.
Fabio Alessandrelli