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2021-02-26[HTML5] Document Engine and EngineConfig (jsdoc).Fabio Alessandrelli
This commit also removes the utils.js engine file, moving some of it's content to config.js and some to engine.js .
2021-02-19[HTML5] Easier HTML templates, better deinit/cleanup.Fabio Alessandrelli
2021-02-11[HTML5] Handle contextmenu, webglcontextlost internally.Fabio Alessandrelli
This way they are automatically cleaned up when the engine exits, landing a hand to browsers garbage collectors.
2021-01-25[HTML5] Better editor HTML, small refactor.Fabio Alessandrelli
Side and GDNative libraries are now added by engine.js , the dynlink pre js had been deleted.
2020-12-05[HTML5] EditorRunNative works with GDNative.Fabio Alessandrelli
This "breaks" our loading bar logic (libraries are not counted). Fixing it is non trivial and probably deserves investigating a different strategy.
2020-12-05[HTML5] GDNative support via SIDE_MODULE.Fabio Alessandrelli
Working with emscripten >= 2.0.10
2020-11-23[HTML5] Run eslint --fix.Fabio Alessandrelli
Should I write a poem about this whole new world? ;)
2020-11-21[HTML5] Libraries refactor for linting.Fabio Alessandrelli
Initial work to make liniting easier. This includes: - Rename http_request.js to library_godot_http_request.js. - Rename externs.js to engine.externs.js. - New library_godot_runtime.js (GodotRuntime) wraps around emscripten functions. - Refactor of XMLHttpRequest handler in engine/preloader.js. - Few fixes to bugs spotted by early stage linting.