summaryrefslogtreecommitdiff
path: root/platform/javascript/http_client.h.inc
AgeCommit message (Collapse)Author
2020-05-14Port member initialization from constructor to declaration (C++11)Rémi Verschelde
Using `clang-tidy`'s `modernize-use-default-member-init` check and manual review of the changes, and some extra manual changes that `clang-tidy` failed to do. Also went manually through all of `core` to find occurrences that `clang-tidy` couldn't handle, especially all initializations done in a constructor without using initializer lists.
2020-03-08Fix Javascript platform after PoolVector removal.Fabio Alessandrelli
Eval should be rechecked.
2020-01-01Update copyright statements to 2020Rémi Verschelde
Happy new year to the wonderful Godot community! We're starting a new decade with a well-established, non-profit, free and open source game engine, and tons of further improvements in the pipeline from hundreds of contributors. Godot will keep getting better, and we're looking forward to all the games that the community will keep developing and releasing with it.
2019-06-17Add script to fix style issues and copyright headersRémi Verschelde
This is only meant to check the validity of the whole codebase every now and then, or to apply clang-format config changes when relevant.
2019-01-01Update copyright statements to 2019Rémi Verschelde
Happy new year to the wonderful Godot community!
2018-02-17Warn when polling HTTPClient synchronously in HTML5 platformLeon Krause
2018-01-01Update copyright statements to 2018Rémi Verschelde
Happy new year to the wonderful Godot community!
2017-11-13Implement HTTPClient in HTML5 platformLeon Krause
Limitations: - Subject to same-origin policy - No persistent connection (but simulated for compatibility) - No blocking mode - No StreamPeer access - No chunked responses - Cannot disable host verification