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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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export
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Commit message (
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Author
2022-04-06
Fix some issues found by cppcheck.
bruvzg
2022-03-26
HTML5: Explain why export templates are missing
Rémi Verschelde
2022-03-16
Implement GDExtension export plugin.
bruvzg
2022-03-11
Convert uses of `DirAccess *` to `DirAccessRef` to prevent memleaks
Rémi Verschelde
2022-02-15
Editor: Cleanup some includes dependencies
Rémi Verschelde
2022-02-15
Fix new performance regressions (short delay_usec)
Will Whitty
2022-02-12
Improve compilation speed (forward declarations/includes cleanup)
Hendrik Brucker
2022-02-06
[HTML5] PWA service worker prefers cached version.
Fabio Alessandrelli
2022-02-06
Add missing SNAME macro optimization in some function calls
jmb462
2022-01-17
Remove property hints referencing unsupported svgz extension
Rémi Verschelde
2022-01-05
Fix decoding UTF-8 filenames on unzipping.
bruvzg
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-12-09
Replace String comparisons with "", String() to is_empty()
Nathan Franke
2021-11-01
Fix new projects always being created with OpenGL
Hugo Locurcio
2021-10-31
Use OpenGL 3.3 core profile instead of compatibility profile
Clay John
2021-10-30
Rename GLES2 driver to OpenGL to prepare for the upgrade to GLES3
Hugo Locurcio
2021-10-30
Add GLES2 2D renderer + Linux display manager
lawnjelly
2021-10-28
clang-format: Disable alignment of operands, too unreliable
Rémi Verschelde
2021-09-30
Use range iterators for `Map`
Lightning_A
2021-08-31
Make platform feature tag names lowercase
Hugo Locurcio
2021-08-12
Split javascript export template into multiple files
Sergey Minakov
2021-06-25
[HTML5] Add option to focus canvas on start.
Fabio Alessandrelli
2021-06-25
Strip query string when parsing HTTP request line for path
Haoyu Qiu
2021-06-19
Rename `instance()`->`instantiate()` when it's a verb
Lightning_A
2021-06-19
Consolidate JSON, JSONParseResults and JSONParser into JSON
Marcel Admiraal
2021-06-11
Rename Reference to RefCounted
Pedro J. Estébanez
2021-05-31
Implement shader caching
reduz
2021-05-25
Rename File::get_len() get_length()
Marcel Admiraal
2021-05-25
Tweak dozens of editor property hints for consistency
Hugo Locurcio
2021-05-17
Make all file access 64-bit (uint64_t)
Pedro J. Estébanez
2021-05-06
Rename `IP_Unix`, `IP_Address` and `TCP_Server` to remove underscores
Hugo Locurcio
2021-04-29
Replace remaining uses of `NULL` with `nullptr`
Rémi Verschelde
2021-04-27
[HTML5] Export as Progressive Web App.
Fabio Alessandrelli
2021-04-27
[HTML5] HTTP server uses optional SSL.
Fabio Alessandrelli
2021-04-27
[HTML5] Optional icon generation, use export name for it.
Fabio Alessandrelli
2021-04-27
[HTML5] Debug HttpServer now runs in `web` cache subdir.
Fabio Alessandrelli
2021-04-05
Style: Apply clang-tidy's `modernize-use-nullptr`
Rémi Verschelde
2021-03-11
[HTML5] Opt-in virtual keyboard support.
Fabio Alessandrelli
2021-03-05
[HTML5] Export process writes sizes in template.
Fabio Alessandrelli
2021-02-19
[HTML5] Better fullscreen, canvas resizing.
Fabio Alessandrelli
2021-02-19
[HTML5] Easier HTML templates, better deinit/cleanup.
Fabio Alessandrelli
2021-02-18
Reorganize Project Settings
reduz
2021-01-31
Merge pull request #45315 from RandomShaper/modernize_thread
Rémi Verschelde
2021-01-29
Modernize Thread
Pedro J. Estébanez
2021-01-25
[HTML5] Builtin HTTP server disable browsers cache
Fabio Alessandrelli
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-12-28
Rename empty() to is_empty()
Marcel Admiraal
2020-12-10
HTML5: Code style cleanup for export code
Rémi Verschelde
2020-12-05
[HTML5] Make GDNative support feature-based.
Fabio Alessandrelli
2020-12-05
[HTML5] Allow selecting the export type.
Fabio Alessandrelli
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