Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-01-01 | Welcome in 2017, dear changelog reader! | RĂ©mi Verschelde | |
That year should bring the long-awaited OpenGL ES 3.0 compatible renderer with state-of-the-art rendering techniques tuned to work as low as middle end handheld devices - without compromising with the possibilities given for higher end desktop games of course. Great times ahead for the Godot community and the gamers that will play our games! | |||
2016-05-21 | remove trailing whitespace | Hubert Jarosz | |
2016-04-19 | Reimplement key input events in Emscripten export | eska | |
Scancodes work, but unicode values are now completely broken in some browser/OS combinations. |