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godot-fmod
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Godot with FMOD integration
RayHammer
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javascript
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display_server_javascript.cpp
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Author
2020-11-10
[HTML5] Port JavaScript inline code to libraries.
Fabio Alessandrelli
2020-09-23
Better HiDPI support in HTML5.
Fabio Alessandrelli
2020-09-23
Window event listener do not use capture.
Fabio Alessandrelli
2020-09-23
Small refactor to JavaScript handlers.
Fabio Alessandrelli
2020-07-27
Implement HTML5 cancel/ok button swap on Windows.
Fabio Alessandrelli
2020-07-27
Properly set HTML5 DisplayServer init error value.
Fabio Alessandrelli
2020-07-01
[JS] Check canvas size each loop, force redraw.
Fabio Alessandrelli
2020-07-01
More static methods in DisplayServerJavaScript.
Fabio Alessandrelli
2020-07-01
Refactor canvas ID and locale handling.
Fabio Alessandrelli
2020-06-04
Swtich HTML5 key detection from keyCode to code.
Fabio Alessandrelli
2020-05-14
Style: Enforce separation line between function definitions
Rémi Verschelde
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
Style: Fix missing/invalid copyright headers
Rémi Verschelde
2020-05-13
Update game controller enums.
Marcel Admiraal
2020-05-10
Add drop files function
Fabio Alessandrelli
2020-05-10
Fix Closure compiler build, python style.
Fabio Alessandrelli
2020-05-10
DisplayServerJavaScript implementation.
Fabio Alessandrelli