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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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javascript
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audio_server_javascript.cpp
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Author
2017-08-27
Dead code tells no tales
Rémi Verschelde
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-03-05
A Whole New World (clang-format edition)
Rémi Verschelde
2017-02-22
Fixes to webgl/opengl es 3.0 for compatibility with webgl2.0, still does not ...
Juan Linietsky
2017-01-16
Style: Prevent clang-format on JS code
Rémi Verschelde
2017-01-14
Style: Fix whole-line commented code
Rémi Verschelde
2017-01-07
Memory pool vectors (DVector) have been enormously simplified in code, and re...
Juan Linietsky
2017-01-01
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2016-06-22
Improved binding system (ObjectTypeDB::bind_method) to be friendlier to stati...
Juan Linietsky
2016-06-18
Add missing license headers in our source files (#5255)
Rémi Verschelde
2015-12-28
Remove bogus argument in sample_get_description
Rémi Verschelde
2015-09-26
Rename voice_set_volume argument to p_volume to avoid confusion
Rémi Verschelde
2015-09-10
remotion of some c++ includes to avoid dependency on libstdc++
Juan Linietsky
2015-09-10
HTML5 exporter Improvements
Juan Linietsky