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path: root/platform/javascript/audio_driver_javascript.cpp
AgeCommit message (Expand)Author
2020-03-11AudioDriverJavascript uses IDHandler.Fabio Alessandrelli
2020-01-20Revert "Fix audio capture naming in Javascript"Rémi Verschelde
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-08-09Fix audio capture naming in JavascriptSaracen
2019-06-15Fix compilation warnings in JS and Windows buildsRémi Verschelde
2019-02-24Use stdout/-err for all messages in HTML5 platformLeon Krause
2019-01-20Deal with Google's HTML5 autoplay policyLeon Krause
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-11-26Implemented audio input support for JavaScript audio driverMarcelo Fernandez
2018-06-08Detect channel count, mix rate, and buffer length in HTML5 audio driverLeon Krause
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-11-06Fix WebAudio and HTML5 buildLeon Krause
2017-10-26Sound support for Javascript (untested).Juan Linietsky
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-01-16Adapt platforms to AudioServer refactoringRémi Verschelde
2017-01-15Oops! Audio engine has vanished :DJuan Linietsky
2017-01-14Style: Fix whole-line commented codeRémi Verschelde
2017-01-01Welcome in 2017, dear changelog reader!Rémi Verschelde
2016-01-01Update copyright to 2016 in headersGeorge Marques
2015-04-18Updated copyright year in all headersJuan Linietsky
2014-02-09GODOT IS OPEN SOURCEJuan Linietsky