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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2017-08-21
Removed unnecessary assignments
Wilson E. Alvarez
2017-08-21
Fixes for new two-dash long command line arguments
Rémi Verschelde
2017-08-19
Revert "Second take at making command-line arguments more UNIX-like + main.cp...
Juan Linietsky
2017-08-19
Fixes for new two-dash long command line arguments
Rémi Verschelde
2017-08-08
removed calls to cursor_set_visible on all platforms fixes #10167
toger5
2017-08-07
Merge pull request #10141 from ISylvox/lower_case_godot_api
Rémi Verschelde
2017-08-07
Makes all Godot API's methods Lower Case
Indah Sylvia
2017-08-05
Copy point into mouse event as is
BastiaanOlij
2017-07-30
Style: Apply clang-format on all files
Rémi Verschelde
2017-07-26
Added features for image formats
BastiaanOlij
2017-07-25
Fixed setting our system_fbo framebuffer
BastiaanOlij
2017-07-19
-Renamed GlobalConfig to ProjectSettings, makes more sense.
Juan Linietsky
2017-07-19
Fix errors with global config names no more sorrys please
geequlim
2017-07-17
-Reorganized all properties of project settings (Sorry, Again).
Juan Linietsky
2017-07-08
Only execute chmod exporting iOS when on Mac OS X
BastiaanOlij
2017-07-06
iPhone exporter
BastiaanOlij
2017-07-01
Buildsystem: Improve detect.py readability and fix issues
Rémi Verschelde
2017-06-08
Merge pull request #8949 from RandomShaper/improve-mobile-builds
Rémi Verschelde
2017-06-03
InputEvent: Renamed "pos" property to "position"
Andreas Haas
2017-05-27
Improve/harmonize mobile builds
Pedro J. Estébanez
2017-05-27
Merge pull request #8935 from volzhs/get-locale-master
Rémi Verschelde
2017-05-27
Allow custom CCFLAGS for iPhone builds
Pedro J. Estébanez
2017-05-27
Make OS.get_locale() returns same value
volzhs
2017-05-26
Fixed audio can not resume if it is interrupted cause by an incoming phone call
sanikoyes
2017-05-26
Merge pull request #8912 from RandomShaper/ios-alert
Rémi Verschelde
2017-05-25
Implement OS.alert() for iOS
Pedro J. Estébanez
2017-05-23
Make arm64 the default option and set minimum to iOS 9
BastiaanOlij
2017-05-23
More fixes for iOS Godot 3.0
BastiaanOlij
2017-05-20
Removal of InputEvent as built-in Variant type..
Juan Linietsky
2017-05-20
Removing rasterizer from iphone
BastiaanOlij
2017-05-17
MFI gamepad support for iPhone
BastiaanOlij
2017-04-10
Rename [gs]et_pos to [gs]et_position for Controls
Sergey Pusnei
2017-04-09
Style: Apply clang-format (3.9.1) to Obj-C++ files
Rémi Verschelde
2017-04-09
Formatting of mm files
BastiaanOlij
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-06
New particle system, mostly working, some small features missing.
Juan Linietsky
2017-03-27
Merge pull request #8159 from Hinsbart/last_id
Rémi Verschelde
2017-03-26
SCons: Add option to toggle warnings (on by default)
Rémi Verschelde
2017-03-26
Input: Remove usage of platform dependent event IDs.
Andreas Haas
2017-03-24
Fixing magnetometer on iOS
BastiaanOlij
2017-03-24
Merge pull request #8133 from Hinsbart/joy_constants
Rémi Verschelde
2017-03-24
Fix typos in source code using codespell
Rémi Verschelde
2017-03-24
Input: Refactor JOY_* constants.
Andreas Haas
2017-03-05
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
Add a bunch of missing Godot headers in own files
Rémi Verschelde
2017-03-05
iphone: Drop unused Appirater thirdparty API
Rémi Verschelde
2017-03-04
Add API to access battery power state
Julian Murgia
2017-02-23
Really fix iphone builds
Bojidar Marinov
2017-02-23
Complete the globals.h -> global_config.h conversion
Bojidar Marinov
2017-02-21
-renamed globals.h to global_config.cpp (this seems to have caused a few modi...
Juan Linietsky
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