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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2017-02-13
Rename the _MD macro to D_METHOD
Hein-Pieter van Braam
2017-01-16
Working on compile issues for iOS
BastiaanOlij
2017-01-16
Style: Fix statements ending with ';;'
Rémi Verschelde
2017-01-15
Oops! Audio engine has vanished :D
Juan Linietsky
2017-01-12
Added support for getting gravity vector from iOS
BastiaanOlij
2017-01-12
Added logic for adjusting to screen orientation and removed final negative z
BastiaanOlij
2017-01-12
Added gravity vector back into the accelerometer data and flipped Z on the gyro
BastiaanOlij
2017-01-12
Fixed up release motionManager and negate z for gyro and magnetometer
BastiaanOlij
2017-01-12
Replacing deprecated UIAccelerometer with Core Motion
BastiaanOlij
2017-01-08
renamed joystick to joypad everywhere around source code!
Juan Linietsky
2017-01-07
Memory pool vectors (DVector) have been enormously simplified in code, and re...
Juan Linietsky
2017-01-05
-Changed most project settings in the engine, so they have major and minor ca...
Juan Linietsky
2017-01-02
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-02
Merge remote-tracking branch 'origin/gles3' into gles3-on-master
Rémi Verschelde
2017-01-01
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2016-11-03
scons: Reorder options for clarity
Rémi Verschelde
2016-11-01
style: Various other PEP8 fixes in Python files
Rémi Verschelde
2016-11-01
style: Fix PEP8 blank lines issues in Python files
Rémi Verschelde
2016-11-01
style: Fix PEP8 whitespace issues in Python files
Rémi Verschelde
2016-11-01
style: Start applying PEP8 to Python files, indentation issues
Rémi Verschelde
2016-10-27
PBR more or less working, still working on bringing gizmos back
Juan Linietsky
2016-10-17
SCsub: Add python shebang as a hint for syntax highlighting
Rémi Verschelde
2016-10-15
zlib: Split thirdparty files, simplify scons option
Rémi Verschelde
2016-10-15
ogg/vorbis/opus: Make them modules and unbundle thirdparty libs
Rémi Verschelde
2016-10-03
Begining of GLES3 renderer:
Juan Linietsky
2016-09-05
Move templates and distribution stuff to tools/dist
Rémi Verschelde
2016-06-23
added "arch" parameter, made iphone use it to build isim
Ariel Manzur
2016-06-23
iOS simulator: merge into iphone detect.py
Rémi Verschelde
2016-06-22
Fixed iCCp chunk in pngs
J08nY
2016-06-18
Add missing license headers in our source files (#5255)
Rémi Verschelde
2016-06-05
Add texture region support for stylebox render
Geequlim
2016-05-21
remove trailing whitespace
Hubert Jarosz
2016-04-29
disabled appirater
Ariel Manzur
2016-04-29
rate url on iOS and properly launching from .app on OSX
Ariel Manzur
2016-04-29
merged iphoen changes
Ariel Manzur
2016-04-02
Remove trailing spaces
Rémi Verschelde
2016-03-09
remove trailing whitespace
Hubert Jarosz
2016-02-19
Reject any native video player calls on iOS that point to files within .pck a...
Aren Villanueva
2016-02-14
adding xcode project template
Ariel Manzur
2016-01-19
missed rename "keep_screen_on" for ios
volzhs
2016-01-16
Add ability to set "keep screen on" for iOS
volzhs
2016-01-01
Update copyright to 2016 in headers
George Marques
2015-12-23
removed -ffast-math on ios, compiler bug?
Ariel Manzur
2015-12-18
thread rename for ios and osx (if called from the thread to be renamed)
Ariel Manzur
2015-12-14
no need to revert this actually
Ariel Manzur
2015-12-13
reverted mouse stuff
santiagopf
2015-12-11
Merge pull request #590 from marynate/PR-fix-ios-release-event
punto-
2015-11-16
Use macros to determine which iOS SDK we have in order to be backwards compat...
Aren Villanueva
2015-11-16
iOS compile fixes.
Aren Villanueva
2015-10-22
Added setting for CADisplayLink on iOS, so you no longer need to recompile to...
steve
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