Age | Commit message (Expand) | Author |
2020-04-28 | Rename InputFilter back to Input | Rémi Verschelde |
2020-04-02 | Replace NULL with nullptr | lupoDharkael |
2020-03-31 | Fix exporting corrupted Xcode pbxproj if project name has spaces | Ignacio Etcheverry |
2020-03-31 | Mono/C#: Add iOS support | Ignacio Etcheverry |
2020-03-30 | SCons: Format buildsystem files with psf/black | Rémi Verschelde |
2020-03-28 | Fix copyright headers for recently added files | Rémi Verschelde |
2020-03-27 | Renaming of servers for coherency. | Juan Linietsky |
2020-03-26 | Refactored input, goes all via windows now. | Juan Linietsky |
2020-03-26 | Refactored Input, create DisplayServer and DisplayServerX11 | Juan Linietsky |
2020-03-24 | Remove unused classes and stray headers | Rémi Verschelde |
2020-03-23 | Adding missing include guards to header files identified by LGTM. | Rajat Goswami |
2020-03-17 | Style: Set clang-format Standard to Cpp11 | Rémi Verschelde |
2020-03-03 | Drop old semaphore implementation | Pedro J. Estébanez |
2020-03-01 | Merge pull request #18020 from bruvzg/input_fix_non_latin_and_add_hw_scancodes | Rémi Verschelde |
2020-02-25 | doc: Sync classref for Packed{Int,Float}{32,64}Array additions | Rémi Verschelde |
2020-02-25 | Rename `scancode` to `keycode`. | bruvzg |
2020-02-21 | Stub out Vulkan context for iPhone | Sam Green |
2020-02-21 | Add use_static_mvk option | Sam Green |
2020-02-21 | Update detect.py | Sam Green |
2020-02-21 | Resolve iOS and GLES compilation failures | Sam Green |
2020-02-21 | Import the correct rasterizer based on build settings | Sam Green |
2020-02-18 | PoolVector is gone, replaced by Vector | Juan Linietsky |
2020-02-14 | Remove incomplete battery status/power API | Rémi Verschelde |
2020-02-13 | Remove obsolete GLES3 backend | Rémi Verschelde |
2020-02-11 | Added a spinlock template as well as a thread work pool class. | Juan Linietsky |
2020-02-11 | Custom material support seems complete. | Juan Linietsky |
2020-02-11 | Texture refactor | Juan Linietsky |
2020-02-10 | Merge pull request #34140 from bruvzg/ios_auto_icons_and_loadscreens | Rémi Verschelde |
2020-02-05 | Remove duplicate ERR_PRINT macro. | Marcel Admiraal |
2020-01-23 | Android virtual keyboard respecting LineEdit max length. | Bruno Lourenço |
2020-01-18 | Fix crash when closing app on iphone | zxcvdev |
2020-01-07 | Export: Improve usability of command line interface | Rémi Verschelde |
2020-01-01 | Update copyright statements to 2020 | Rémi Verschelde |
2019-12-14 | Change bundle name rules on iOS to match Apple's requirements | Jonas Bernemann |
2019-12-13 | Add project setting to hide home indicator on iOS | Jonas Bernemann |
2019-12-06 | [iOS] Adds export options to automatically generate iOS icons and launch scre... | bruvzg |
2019-12-06 | iOS: Disable armv7 as target arch by default | Rémi Verschelde |
2019-12-03 | [iOS] Add export options to control external access to user data. | bruvzg |
2019-12-01 | iOS modular build and export implementation. | bruvzg |
2019-11-22 | Fix typos with codespell | Rémi Verschelde |
2019-11-05 | Fix crash on exit or resume on iOS 13 | Max |
2019-10-25 | Merge pull request #32326 from starryalley/ios_get_model_name | Rémi Verschelde |
2019-10-24 | Fix compilation warnings in macOS build, enable `warnings=extra werror=yes` f... | bruvzg |
2019-09-25 | Merge pull request #32051 from qarmin/some_error_explanation | Rémi Verschelde |
2019-09-25 | Added some obvious errors explanations | qarmin |
2019-09-25 | ios: support get_model_name | Mark Kuo |
2019-09-24 | Merge pull request #32194 from AlexRixhardson/fix-7945 | Rémi Verschelde |
2019-09-22 | Changed some code found by Clang Tidy and Coverity | qarmin |
2019-09-18 | Fix crash on iOS devices during rotate | AlexRixhardson |
2019-08-21 | iOS>=11 platform - when handling gestures on screen edges, godot apps should ... | fogine |