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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Commit message (
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Author
2022-05-16
Replace most uses of Map by HashMap
reduz
2022-05-13
Increase compiler optimization when using `target=release` on iOS/Android
Hugo Locurcio
2022-05-12
Add a new HashMap implementation
reduz
2022-05-11
Fix ZipIO crash when reused (and possible leaks).
bruvzg
2022-05-10
[macOS / iOS] Fix text-to-speech build with older macOS / iOS SDK.
bruvzg
2022-05-03
Merge pull request #60224 from pfeodrippe/fix-simultaneous-touches
Rémi Verschelde
2022-05-03
Merge pull request #60553 from madmiraal/separate-display_safe_area
Rémi Verschelde
2022-05-03
Merge pull request #60601 from touilleMan/gdextension_get_library_path
Rémi Verschelde
2022-05-02
Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init`
Rémi Verschelde
2022-05-02
Fix screen_get_usable_rect returning display safe area
Marcel Admiraal
2022-04-29
Add GDNativeInterface::get_library_path to GDExtension
Emmanuel Leblond
2022-04-28
Implement text-to-speech support on Android, iOS, HTML5, Linux, macOS and Win...
bruvzg
2022-04-20
Vibrate using iOS haptics engine on supported devices
Timo Schwarzer
2022-04-13
Fix simulatenous touches for different touch types
Paulo Feodrippe
2022-04-12
Narrow FileAccess scope to prevent deadlocks.
bruvzg
2022-04-11
Make FileAccess and DirAccess classes reference counted.
bruvzg
2022-04-06
Fix some issues found by cppcheck.
bruvzg
2022-04-04
Zero initialize all pointer class and struct members
Rémi Verschelde
2022-03-16
Implement GDExtension export plugin.
bruvzg
2022-03-11
Merge pull request #58986 from akien-mga/diraccessref
Rémi Verschelde
2022-03-11
Convert uses of `DirAccess *` to `DirAccessRef` to prevent memleaks
Rémi Verschelde
2022-03-04
Improve app name and system permission message localization.
bruvzg
2022-03-04
[macOS and iOS export] Add localized application name to the translation .pli...
bruvzg
2022-02-26
[iOS] Fix multitouch not working correctly
Sergey Minakov
2022-02-19
[iOS] Fix incorrect method name for input dragging event
Sergey Minakov
2022-02-16
Style: Cleanup single-line blocks, semicolons, dead code
Rémi Verschelde
2022-02-15
Add an `OS.get_processor_name()` method
Hugo Locurcio
2022-02-12
Improve compilation speed (forward declarations/includes cleanup)
Hendrik Brucker
2022-02-09
Merge pull request #57605 from naithar/fix/godot-view-touch-4.0
Rémi Verschelde
2022-02-09
Merge pull request #57825 from Calinou/ios-remove-obsolete-define
Rémi Verschelde
2022-02-08
Remove obsolete define in the iOS buildsystem code
Hugo Locurcio
2022-02-08
Remove support for ARMv7 (32-bit) on iOS
Hugo Locurcio
2022-02-04
Merge pull request #57617 from bruvzg/char_cleanup
Rémi Verschelde
2022-02-04
Merge pull request #57335 from jordigcs/display-refresh-rate
Rémi Verschelde
2022-02-04
Cleanup and move char functions to the `char_utils.h` header.
bruvzg
2022-02-03
Add screen_get_refresh_rate to DisplayServer
jordi
2022-02-03
[iOS] Fix touch handling for overlay views
Sergey Minakov
2022-02-02
Merge pull request #57203 from bruvzg/ios_export_fix
Rémi Verschelde
2022-01-27
Merge pull request #56785 from bruvzg/nat_handles_4
Rémi Verschelde
2022-01-25
[iOS] Fix iOS export with manually specified signing/provisioning data.
bruvzg
2022-01-17
Merge pull request #56012 from bruvzg/wt🤎4
Rémi Verschelde
2022-01-17
[iOS] Improve iOS icon / loading screen export.
bruvzg
2022-01-14
Remove support for PVRTC texture encoding and decoding
Hugo Locurcio
2022-01-14
Fix Actions mapped to triggers not using the full range
Marcel Admiraal
2022-01-14
Add support for getting native display, window, and view handles.
bruvzg
2022-01-06
Fix multiple missing UTF-8 decoding.
bruvzg
2022-01-05
Fix decoding UTF-8 filenames on unzipping.
bruvzg
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-12-22
Remove build system code for 32-bit iOS
Aaron Franke
2021-12-18
[Windows] Improve console handling and execute/create_process.
bruvzg
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