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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2020-02-11
Added a spinlock template as well as a thread work pool class.
Juan Linietsky
2020-02-11
Custom material support seems complete.
Juan Linietsky
2020-02-11
Texture refactor
Juan Linietsky
2020-02-10
Merge pull request #34140 from bruvzg/ios_auto_icons_and_loadscreens
Rémi Verschelde
2020-02-05
Remove duplicate ERR_PRINT macro.
Marcel Admiraal
2020-01-23
Android virtual keyboard respecting LineEdit max length.
Bruno Lourenço
2020-01-18
Fix crash when closing app on iphone
zxcvdev
2020-01-07
Export: Improve usability of command line interface
Rémi Verschelde
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-12-14
Change bundle name rules on iOS to match Apple's requirements
Jonas Bernemann
2019-12-13
Add project setting to hide home indicator on iOS
Jonas Bernemann
2019-12-06
[iOS] Adds export options to automatically generate iOS icons and launch scre...
bruvzg
2019-12-06
iOS: Disable armv7 as target arch by default
Rémi Verschelde
2019-12-03
[iOS] Add export options to control external access to user data.
bruvzg
2019-12-01
iOS modular build and export implementation.
bruvzg
2019-11-22
Fix typos with codespell
Rémi Verschelde
2019-11-05
Fix crash on exit or resume on iOS 13
Max
2019-10-25
Merge pull request #32326 from starryalley/ios_get_model_name
Rémi Verschelde
2019-10-24
Fix compilation warnings in macOS build, enable `warnings=extra werror=yes` f...
bruvzg
2019-09-25
Merge pull request #32051 from qarmin/some_error_explanation
Rémi Verschelde
2019-09-25
Added some obvious errors explanations
qarmin
2019-09-25
ios: support get_model_name
Mark Kuo
2019-09-24
Merge pull request #32194 from AlexRixhardson/fix-7945
Rémi Verschelde
2019-09-22
Changed some code found by Clang Tidy and Coverity
qarmin
2019-09-18
Fix crash on iOS devices during rotate
AlexRixhardson
2019-08-21
iOS>=11 platform - when handling gestures on screen edges, godot apps should ...
fogine
2019-08-21
Support vibration for Android and iOS
volzhs
2019-08-09
Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in "platform", "modules/gdnative"...
Robin Hübner
2019-07-22
Fix type mismatch in iOS interface orientation checks
Rémi Verschelde
2019-07-20
Changed some code showed in LGTM and Coverage
qarmin
2019-07-06
Add microphone privilege settings support back into export and add privilege ...
Bastiaan Olij
2019-07-03
SCons: Use CPPDEFINES instead of CPPFLAGS for pre-processor defines
Rémi Verschelde
2019-07-01
Merge pull request #29815 from NilsIrl/plus_file_1
Rémi Verschelde
2019-06-30
ARKit for Godot 3.2
BastiaanOlij
2019-06-25
Allow '-' character in iOS reverse DNS identifiers dissallow underscores.
Nicholas Thompson
2019-06-23
Replace ` + "/" + ` with `String::file_add()`
Nils ANDRÉ-CHANG
2019-06-17
Add script to fix style issues and copyright headers
Rémi Verschelde
2019-06-15
Adding a new Camera Server implementation to Godot.
BastiaanOlij
2019-06-11
Fix error macro calls not ending with semicolon
Rémi Verschelde
2019-05-21
Merge pull request #29032 from akien-mga/tools-exceptions-rtti
Rémi Verschelde
2019-05-21
added a const keyword for a methods that return constant literal...
hbina085
2019-05-20
SCons: Keep exceptions and rtti on Android, iOS and HTML5 tools build
Rémi Verschelde
2019-05-18
Allow project export to be canceled
George Marques
2019-05-09
Change "ID" to lowercase "id"
Aaron Franke
2019-05-01
Merge pull request #27676 from qarmin/small_fixes_2
Rémi Verschelde
2019-04-30
SCons: Always use env.Prepend for CPPPATH
Rémi Verschelde
2019-04-24
SCons: Review uses of CCFLAGS, CXXFLAGS and CPPFLAGS
Rémi Verschelde
2019-04-15
Add Input::get_current_cursor_shape
Guilherme Felipe
2019-04-06
Remove unused imports
Hendrikto
2019-04-04
Small fixes to static analyzer bugs
qarmin
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