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path: root/platform/iphone/os_iphone.h
AgeCommit message (Expand)Author
2020-07-25iOS: Vulkan supportSergey Minakov
2020-05-16Fix Android LineEdit editing bugsSkyJJ
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-04-28Rename InputFilter back to InputRémi Verschelde
2020-03-27Renaming of servers for coherency.Juan Linietsky
2020-03-26Refactored input, goes all via windows now.Juan Linietsky
2020-03-26Refactored Input, create DisplayServer and DisplayServerX11Juan Linietsky
2020-02-21Stub out Vulkan context for iPhoneSam Green
2020-02-21Update detect.pySam Green
2020-01-23Android virtual keyboard respecting LineEdit max length.Bruno Lourenço
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-12-01iOS modular build and export implementation.bruvzg
2019-09-25ios: support get_model_nameMark Kuo
2019-08-21Support vibration for Android and iOSvolzhs
2019-06-15Adding a new Camera Server implementation to Godot.BastiaanOlij
2019-05-21added a const keyword for a methods that return constant literal...hbina085
2019-05-09Change "ID" to lowercase "id"Aaron Franke
2019-04-15Add Input::get_current_cursor_shapeGuilherme Felipe
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-09-12Make core/ includes absolute, remove subfolders from include pathRémi Verschelde
2018-07-19-Project/Editor settings now use new inspectorJuan Linietsky
2018-07-01Respect window/handheld/orientation setting in iOSYasha Borevich
2018-04-30Implement universal translation of touch to mousePedro J. Estébanez
2018-04-11iPhone X support and iOS-related fixesRuslan Mustakov
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-04Change OS::initialize signature to return Error (fix segfault on x11)Emmanuel Leblond
2018-01-03Merge pull request #12814 from guilhermefelipecgs/add_hardware_custom_cursorRémi Verschelde
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-12-17Add implementation for custom hardware cursorGuilherme Silva
2017-12-03Fix open_dynamic_library override in OSIPhoneRuslan Mustakov
2017-11-21Return and repair file loggingRuslan Mustakov
2017-11-21Allow configuring iOS exportRuslan Mustakov
2017-11-17Rename OS::get_data_dir to OS::get_user_data_dirRémi Verschelde
2017-11-09Remove get_default_video_mode definition on OSX/iOSRémi Verschelde
2017-11-04Implemented physics plugAndreaCatania
2017-10-09Merge pull request #11824 from endragor/ios-loggingRémi Verschelde
2017-10-04Fix logging on iOSRuslan Mustakov
2017-10-04Allow to obtain virtual keyboard heightRuslan Mustakov
2017-10-02Merge pull request #11568 from endragor/loggersAndreas Haas
2017-09-30Merged iphone and osx audio drivers into drivers/coreaudioMarcelo Fernandez
2017-09-25Extract logging logicRuslan Mustakov
2017-08-27Dead code tells no talesRémi Verschelde
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-08-07Makes all Godot API's methods Lower CaseIndah Sylvia
2017-07-19-Renamed GlobalConfig to ProjectSettings, makes more sense.Juan Linietsky
2017-05-26Merge pull request #8912 from RandomShaper/ios-alertRémi Verschelde
2017-05-25Implement OS.alert() for iOSPedro J. Estébanez
2017-05-20Removal of InputEvent as built-in Variant type..Juan Linietsky
2017-05-17MFI gamepad support for iPhoneBastiaanOlij
2017-04-10Rename [gs]et_pos to [gs]et_position for ControlsSergey Pusnei