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path: root/platform/iphone/os_iphone.cpp
AgeCommit message (Expand)Author
2017-11-21Return and repair file loggingRuslan Mustakov
2017-11-21Allow configuring iOS exportRuslan Mustakov
2017-11-20Merge pull request #12988 from akien-mga/xdg-home-pathsRémi Verschelde
2017-11-19Cleanup old references to GLES2 rendererRémi Verschelde
2017-11-17Rename OS::get_data_dir to OS::get_user_data_dirRémi Verschelde
2017-11-14Move singleton management from ProjectSettings to EngineLeon Krause
2017-11-09Remove get_default_video_mode definition on OSX/iOSRémi Verschelde
2017-11-03Merge pull request #12262 from AndreaCatania/pplugJuan Linietsky
2017-11-04Implemented physics plugAndreaCatania
2017-10-29Disable logging until the logs location is sorted outRémi Verschelde
2017-10-09Merge pull request #11824 from endragor/ios-loggingRémi Verschelde
2017-10-04Fix logging on iOSRuslan Mustakov
2017-10-04Allow to obtain virtual keyboard heightRuslan Mustakov
2017-10-02Merge pull request #11568 from endragor/loggersAndreas Haas
2017-09-30Merged iphone and osx audio drivers into drivers/coreaudioMarcelo Fernandez
2017-09-25Extract logging logicRuslan Mustakov
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-08-08removed calls to cursor_set_visible on all platforms fixes #10167toger5
2017-08-07Merge pull request #10141 from ISylvox/lower_case_godot_apiRémi Verschelde
2017-08-07Makes all Godot API's methods Lower CaseIndah Sylvia
2017-08-05Copy point into mouse event as isBastiaanOlij
2017-07-25Fixed setting our system_fbo framebufferBastiaanOlij
2017-07-19-Renamed GlobalConfig to ProjectSettings, makes more sense.Juan Linietsky
2017-06-03InputEvent: Renamed "pos" property to "position"Andreas Haas
2017-05-26Merge pull request #8912 from RandomShaper/ios-alertRémi Verschelde
2017-05-25Implement OS.alert() for iOSPedro J. Estébanez
2017-05-23More fixes for iOS Godot 3.0BastiaanOlij
2017-05-20Removal of InputEvent as built-in Variant type..Juan Linietsky
2017-05-17MFI gamepad support for iPhoneBastiaanOlij
2017-04-10Rename [gs]et_pos to [gs]et_position for ControlsSergey Pusnei
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-03-26Input: Remove usage of platform dependent event IDs.Andreas Haas
2017-03-24Input: Refactor JOY_* constants.Andreas Haas
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-02-23Really fix iphone buildsBojidar Marinov
2017-01-16Working on compile issues for iOSBastiaanOlij
2017-01-12Added support for getting gravity vector from iOSBastiaanOlij
2017-01-12Added logic for adjusting to screen orientation and removed final negative zBastiaanOlij
2017-01-12Added gravity vector back into the accelerometer data and flipped Z on the gyroBastiaanOlij
2017-01-12Fixed up release motionManager and negate z for gyro and magnetometerBastiaanOlij
2017-01-12Replacing deprecated UIAccelerometer with Core MotionBastiaanOlij
2017-01-08renamed joystick to joypad everywhere around source code!Juan Linietsky
2017-01-01Welcome in 2017, dear changelog reader!Rémi Verschelde
2016-04-29merged iphoen changesAriel Manzur
2016-03-09remove trailing whitespaceHubert Jarosz
2016-02-19Reject any native video player calls on iOS that point to files within .pck a...Aren Villanueva
2016-01-16Add ability to set "keep screen on" for iOSvolzhs
2016-01-01Update copyright to 2016 in headersGeorge Marques
2015-12-14no need to revert this actuallyAriel Manzur
2015-12-13reverted mouse stuffsantiagopf