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path: root/platform/iphone/os_iphone.cpp
AgeCommit message (Expand)Author
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-12-01iOS modular build and export implementation.bruvzg
2019-09-25ios: support get_model_nameMark Kuo
2019-08-21Support vibration for Android and iOSvolzhs
2019-08-09Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in "platform", "modules/gdnative"...Robin Hübner
2019-06-15Adding a new Camera Server implementation to Godot.BastiaanOlij
2019-05-21added a const keyword for a methods that return constant literal...hbina085
2019-05-09Change "ID" to lowercase "id"Aaron Franke
2019-04-15Add Input::get_current_cursor_shapeGuilherme Felipe
2019-03-05Disable driver fallback to GLES2 by defaultRémi Verschelde
2019-02-26-Remove harcoded opengl extension testing from OS, ask rasterizer instead.Juan Linietsky
2019-02-12Platform: Ensure classes match their header filenameRémi Verschelde
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-12-11Support GLES2 for iOSvolzhs
2018-11-01Fix init of VisualServerRasterRémi Verschelde
2018-11-01Fix initialization of visual server in all platformsGeorge Marques
2018-08-26Fall back to GLES2 if GLES3 is not workingHein-Pieter van Braam
2018-07-20Fix build issues and typos after c69de2ba4Rémi Verschelde
2018-07-19-Project/Editor settings now use new inspectorJuan Linietsky
2018-07-01Respect window/handheld/orientation setting in iOSYasha Borevich
2018-04-30Implement universal translation of touch to mousePedro J. Estébanez
2018-04-11iPhone X support and iOS-related fixesRuslan Mustakov
2018-03-04Clean and expose get_audio/video_driver_* funcs on OS classMarcelo Fernandez
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-04Change OS::initialize signature to return Error (fix segfault on x11)Emmanuel Leblond
2018-01-03Merge pull request #12814 from guilhermefelipecgs/add_hardware_custom_cursorRémi Verschelde
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-12-17Add implementation for custom hardware cursorGuilherme Silva
2017-12-07Style: Apply new clang-format 5.0 style to all filesRémi Verschelde
2017-12-03Fix open_dynamic_library override in OSIPhoneRuslan Mustakov
2017-11-21Return and repair file loggingRuslan Mustakov
2017-11-21Allow configuring iOS exportRuslan Mustakov
2017-11-20Merge pull request #12988 from akien-mga/xdg-home-pathsRémi Verschelde
2017-11-19Cleanup old references to GLES2 rendererRémi Verschelde
2017-11-17Rename OS::get_data_dir to OS::get_user_data_dirRémi Verschelde
2017-11-14Move singleton management from ProjectSettings to EngineLeon Krause
2017-11-09Remove get_default_video_mode definition on OSX/iOSRémi Verschelde
2017-11-03Merge pull request #12262 from AndreaCatania/pplugJuan Linietsky
2017-11-04Implemented physics plugAndreaCatania
2017-10-29Disable logging until the logs location is sorted outRémi Verschelde
2017-10-09Merge pull request #11824 from endragor/ios-loggingRémi Verschelde
2017-10-04Fix logging on iOSRuslan Mustakov
2017-10-04Allow to obtain virtual keyboard heightRuslan Mustakov
2017-10-02Merge pull request #11568 from endragor/loggersAndreas Haas
2017-09-30Merged iphone and osx audio drivers into drivers/coreaudioMarcelo Fernandez
2017-09-25Extract logging logicRuslan Mustakov
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-08-08removed calls to cursor_set_visible on all platforms fixes #10167toger5
2017-08-07Merge pull request #10141 from ISylvox/lower_case_godot_apiRémi Verschelde
2017-08-07Makes all Godot API's methods Lower CaseIndah Sylvia