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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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platform
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iphone
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os_iphone.cpp
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Author
2017-01-12
Added logic for adjusting to screen orientation and removed final negative z
BastiaanOlij
2017-01-12
Added gravity vector back into the accelerometer data and flipped Z on the gyro
BastiaanOlij
2017-01-12
Fixed up release motionManager and negate z for gyro and magnetometer
BastiaanOlij
2017-01-12
Replacing deprecated UIAccelerometer with Core Motion
BastiaanOlij
2017-01-08
renamed joystick to joypad everywhere around source code!
Juan Linietsky
2017-01-01
Welcome in 2017, dear changelog reader!
RĂ©mi Verschelde
2016-04-29
merged iphoen changes
Ariel Manzur
2016-03-09
remove trailing whitespace
Hubert Jarosz
2016-02-19
Reject any native video player calls on iOS that point to files within .pck a...
Aren Villanueva
2016-01-16
Add ability to set "keep screen on" for iOS
volzhs
2016-01-01
Update copyright to 2016 in headers
George Marques
2015-12-14
no need to revert this actually
Ariel Manzur
2015-12-13
reverted mouse stuff
santiagopf
2015-12-11
Merge pull request #590 from marynate/PR-fix-ios-release-event
punto-
2015-09-27
Initial iCloud implementation, supporting key value pairs
steve
2015-05-26
ability to run 2D physics in a thread
Juan Linietsky
2015-04-18
Updated copyright year in all headers
Juan Linietsky
2015-03-23
fixed iphone build with new window manamenet changes
steve
2015-01-10
2D Rewrite Step [1]
Juan Linietsky
2014-12-02
-Ability to ask for documents/pictures/etc system dirs.
Juan Linietsky
2014-11-26
-fix sound room params (was not working)
Juan Linietsky
2014-11-17
NavMesh
Juan Linietsky
2014-07-13
Fixed ios release event not been dispatched when app entering background (onl...
marynate
2014-05-14
A bit of everything:
Juan Linietsky
2014-03-13
-fix bug in cache for atlas import/export
Juan Linietsky
2014-02-09
GODOT IS OPEN SOURCE
Juan Linietsky
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